reactos/reactos/ntoskrnl/include/internal/ps.h

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/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: ntoskrnl/include/ps.h
* PURPOSE: Internal header for the Process Manager
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
*/
//
// Define this if you want debugging support
//
#define _PS_DEBUG_ 0x01
//
// These define the Debug Masks Supported
//
#define PS_THREAD_DEBUG 0x01
#define PS_PROCESS_DEBUG 0x02
#define PS_SECURITY_DEBUG 0x04
#define PS_JOB_DEBUG 0x08
#define PS_NOTIFICATIONS_DEBUG 0x10
#define PS_WIN32K_DEBUG 0x20
#define PS_STATE_DEBUG 0x40
#define PS_QUOTA_DEBUG 0x80
#define PS_KILL_DEBUG 0x100
#define PS_REF_DEBUG 0x200
//
// Debug/Tracing support
//
#if _PS_DEBUG_
#ifdef NEW_DEBUG_SYSTEM_IMPLEMENTED // enable when Debug Filters are implemented
#define PSTRACE(x, ...) \
{ \
DbgPrintEx("%s [%.16s] - ", \
__FUNCTION__, \
PsGetCurrentProcess()->ImageFileName); \
DbgPrintEx(__VA_ARGS__); \
}
#else
#define PSTRACE(x, ...) \
if (x & PspTraceLevel) \
{ \
DbgPrint("%s [%.16s] - ", \
__FUNCTION__, \
PsGetCurrentProcess()->ImageFileName); \
DbgPrint(__VA_ARGS__); \
}
#endif
#define PSREFTRACE(x) \
PSTRACE(PS_REF_DEBUG, \
"Pointer Count [%p] @%d: %lx\n", \
x, \
__LINE__, \
OBJECT_TO_OBJECT_HEADER(x)->PointerCount);
#else
#define PSTRACE(x, ...) DPRINT(__VA_ARGS__);
#define PSREFTRACE(x)
#endif
//
// Maximum Count of Notification Routines
//
#define PSP_MAX_CREATE_THREAD_NOTIFY 8
#define PSP_MAX_LOAD_IMAGE_NOTIFY 8
#define PSP_MAX_CREATE_PROCESS_NOTIFY 8
//
// Maximum Job Scheduling Classes
//
#define PSP_JOB_SCHEDULING_CLASSES 10
//
// Initialization Functions
//
VOID
NTAPI
PspShutdownProcessManager(
VOID
);
BOOLEAN
NTAPI
PsInitSystem(
VOID
);
//
// Utility Routines
//
PETHREAD
NTAPI
PsGetNextProcessThread(
IN PEPROCESS Process,
IN PETHREAD Thread OPTIONAL
);
PEPROCESS
NTAPI
PsGetNextProcess(
IN PEPROCESS OldProcess OPTIONAL
);
NTSTATUS
NTAPI
PspMapSystemDll(
IN PEPROCESS Process,
OUT PVOID *DllBase
);
NTSTATUS
NTAPI
PsLocateSystemDll(
VOID
);
NTSTATUS
NTAPI
PspGetSystemDllEntryPoints(
VOID
);
VOID
NTAPI
PsChangeQuantumTable(
IN BOOLEAN Immediate,
IN ULONG PrioritySeparation
);
NTSTATUS
NTAPI
PsReferenceProcessFilePointer(
IN PEPROCESS Process,
OUT PFILE_OBJECT *FileObject
);
//
// Process Routines
//
NTSTATUS
NTAPI
PspCreateProcess(
OUT PHANDLE ProcessHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL,
IN HANDLE ParentProcess OPTIONAL,
IN ULONG Flags,
IN HANDLE SectionHandle OPTIONAL,
IN HANDLE DebugPort OPTIONAL,
IN HANDLE ExceptionPort OPTIONAL,
IN BOOLEAN InJob
);
//
// Security Routines
//
PACCESS_TOKEN
NTAPI
PsReferenceEffectiveToken(
IN PETHREAD Thread,
OUT PTOKEN_TYPE TokenType,
OUT PUCHAR b,
OUT PSECURITY_IMPERSONATION_LEVEL Level
);
NTSTATUS
NTAPI
PsOpenTokenOfProcess(
IN HANDLE ProcessHandle,
OUT PACCESS_TOKEN* Token
);
NTSTATUS
NTAPI
PspSetPrimaryToken(
IN PEPROCESS Process,
IN HANDLE TokenHandle OPTIONAL,
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
IN PACCESS_TOKEN Token OPTIONAL
);
NTSTATUS
NTAPI
PspInitializeProcessSecurity(
IN PEPROCESS Process,
IN PEPROCESS Parent OPTIONAL
);
VOID
NTAPI
PspDeleteProcessSecurity(
IN PEPROCESS Process
);
VOID
NTAPI
PspDeleteThreadSecurity(
IN PETHREAD Thread
);
//
// Reaping and Deletion
//
VOID
NTAPI
PsExitSpecialApc(
PKAPC Apc,
PKNORMAL_ROUTINE *NormalRoutine,
PVOID *NormalContext,
PVOID *SystemArgument1,
PVOID *SystemArgument2
);
VOID
NTAPI
PspReapRoutine(
IN PVOID Context
);
VOID
NTAPI
PspExitThread(
IN NTSTATUS ExitStatus
);
Thread/Process Termination/Repeaing Rewrite + Fixes --------------------------------------------------- - ps/cid.c: * Moved CID Lookup functions here - ps/security.c: * Moved all security related functions here. Makes other files neater and security functions easier to locate. - ps/thread.c: * Moved most of the Thread Scheduling/Dispatching code that belongs in the Kernel to /ke and renamed functions from Ps to Ki. * Implemented PsIsSystemThread. * Removed Reaper Thread Init (now obsolete). * Renamed PiDeleteThread to PspDeleteThread. * Moved Thread State functions from tinfo.c to here. - ps/process.c: * Removed Query/Set Process functions and moved to ps/query.c * Renamed PiDeletePRocess to PspDeleteProcess * Removed obsoleted Process Termination functions, moved persistent one to kill.c - ps/create.c: * Moved the security APIs to security.c * Correctly implemented PsCreateSystemThread to actually create system threads. - ps/suspend.c * Rewrote Nt Executive functions to use Kernel functions. * Moved Ps* Routines into ke/kthread.c and fixed them. The implementation was wrong in some aspects, especially the issue of the APC looping around the KeWaitXxx call and the fact that the routines excluded/ignored the FreezeCount. - ps/debug.c * Fixed completely broken implementation of Get/SetThreadContext. The old version crashed when called and did not work at all. Suspend Regression test now works. * Moved Context<->TrapFrame functions to ke/i386/ * Combined Set/GetThreadContext APCs into a single one, and used special context structure. - ps/query.c: * Moved Thread/Process Query/Set Routines here. - ps/tinfo.c: * Removed. - ps/kill.c * Removed complicated Process Termination semantics and useless Attach/Detach in favor for a much more lightweight function which performs the same tasks as before and actually works. TaskManager can now terminate foreign processes. * Rewrote Thread Reaping to use the HyperCritical Work Queue instead of manually controlled thread. This results in much less code as well as an increase in speed and less micro management. The reaper is PspReapRoutine. Closing CMD.EXE now works properly without requiring masks that were added as hacks to allow it. * Renamed PiTerminateProcessThreads to PspTerminateProcessThreads. Fixed it to work with new termination code. * Added PspDeleteProcess to handle Process Object deletion. Kills the CID Handle here as done by Hartmut. * Added PspDeletethread here. * Renamed and rewrote PsTerminateCurrentThread to PspExitThread. Used NT Implementation out- lined in Windows Internals, Chapter 13. Uses less locks, a more concise order of actions, actually parses the Termination Ports, handles Dbgk notification. Timers are now rundown, and Mutex rundown is in a dedicated Kernel function. Final termination handled by KeTerminate Thread as documented. * Renamed PsTerminateOtherThread to PspTerminateThreadByPointer and modified implementation to be compatible with the changes above. * Renamed and regrouped Process Termination into PspExitProcess. Also implemented as described above, and moved each subsystem specific termination helper into its own subsytem. * Improved NtTerminateProcess and added more debugging messages. * Improved NtTerminateThread and added check against System Thread and made it compatible with new implementation. * Corrected PsTerminateSystemThread now that we support System Threads. * Corrected NtRegisterThreadTerminatePort to use same structure name as on windows for the port, and added tag to pool allocation (documented in pooltag.txt) include/internal/*.h: * Defined Scheduler Functions and misc new functions or renamed functions. ke/apc.c: * Fixed critical bug where APCs were not delivered at all if the thread wastion and cancels any timers that are associated to a thread, as well as their APCs and DPCs. REGRESSIONS FOUND: NONE BUGS/REGRESSIOSN FIXED: * Thread/Get Set Context now works. * Suspend Regression test now works. * Task manager can now kill foreign processes, even hung ones (like it should). * ExitProcess/closing cmd.exe with the 'x' button now works correctly without hacks. KNOWN ISSUES: I left a bit of a mess in the headers and some stuff still needs to be moved into the right places. I just wanted to have this first part ready first, so that it won't get too big. svn path=/trunk/; revision=14174
2005-03-18 05:53:04 +00:00
NTSTATUS
NTAPI
PspTerminateThreadByPointer(
IN PETHREAD Thread,
IN NTSTATUS ExitStatus,
IN BOOLEAN bSelf
);
VOID
NTAPI
PspExitProcess(
IN BOOLEAN LastThread,
IN PEPROCESS Process
);
Thread/Process Termination/Repeaing Rewrite + Fixes --------------------------------------------------- - ps/cid.c: * Moved CID Lookup functions here - ps/security.c: * Moved all security related functions here. Makes other files neater and security functions easier to locate. - ps/thread.c: * Moved most of the Thread Scheduling/Dispatching code that belongs in the Kernel to /ke and renamed functions from Ps to Ki. * Implemented PsIsSystemThread. * Removed Reaper Thread Init (now obsolete). * Renamed PiDeleteThread to PspDeleteThread. * Moved Thread State functions from tinfo.c to here. - ps/process.c: * Removed Query/Set Process functions and moved to ps/query.c * Renamed PiDeletePRocess to PspDeleteProcess * Removed obsoleted Process Termination functions, moved persistent one to kill.c - ps/create.c: * Moved the security APIs to security.c * Correctly implemented PsCreateSystemThread to actually create system threads. - ps/suspend.c * Rewrote Nt Executive functions to use Kernel functions. * Moved Ps* Routines into ke/kthread.c and fixed them. The implementation was wrong in some aspects, especially the issue of the APC looping around the KeWaitXxx call and the fact that the routines excluded/ignored the FreezeCount. - ps/debug.c * Fixed completely broken implementation of Get/SetThreadContext. The old version crashed when called and did not work at all. Suspend Regression test now works. * Moved Context<->TrapFrame functions to ke/i386/ * Combined Set/GetThreadContext APCs into a single one, and used special context structure. - ps/query.c: * Moved Thread/Process Query/Set Routines here. - ps/tinfo.c: * Removed. - ps/kill.c * Removed complicated Process Termination semantics and useless Attach/Detach in favor for a much more lightweight function which performs the same tasks as before and actually works. TaskManager can now terminate foreign processes. * Rewrote Thread Reaping to use the HyperCritical Work Queue instead of manually controlled thread. This results in much less code as well as an increase in speed and less micro management. The reaper is PspReapRoutine. Closing CMD.EXE now works properly without requiring masks that were added as hacks to allow it. * Renamed PiTerminateProcessThreads to PspTerminateProcessThreads. Fixed it to work with new termination code. * Added PspDeleteProcess to handle Process Object deletion. Kills the CID Handle here as done by Hartmut. * Added PspDeletethread here. * Renamed and rewrote PsTerminateCurrentThread to PspExitThread. Used NT Implementation out- lined in Windows Internals, Chapter 13. Uses less locks, a more concise order of actions, actually parses the Termination Ports, handles Dbgk notification. Timers are now rundown, and Mutex rundown is in a dedicated Kernel function. Final termination handled by KeTerminate Thread as documented. * Renamed PsTerminateOtherThread to PspTerminateThreadByPointer and modified implementation to be compatible with the changes above. * Renamed and regrouped Process Termination into PspExitProcess. Also implemented as described above, and moved each subsystem specific termination helper into its own subsytem. * Improved NtTerminateProcess and added more debugging messages. * Improved NtTerminateThread and added check against System Thread and made it compatible with new implementation. * Corrected PsTerminateSystemThread now that we support System Threads. * Corrected NtRegisterThreadTerminatePort to use same structure name as on windows for the port, and added tag to pool allocation (documented in pooltag.txt) include/internal/*.h: * Defined Scheduler Functions and misc new functions or renamed functions. ke/apc.c: * Fixed critical bug where APCs were not delivered at all if the thread wastion and cancels any timers that are associated to a thread, as well as their APCs and DPCs. REGRESSIONS FOUND: NONE BUGS/REGRESSIOSN FIXED: * Thread/Get Set Context now works. * Suspend Regression test now works. * Task manager can now kill foreign processes, even hung ones (like it should). * ExitProcess/closing cmd.exe with the 'x' button now works correctly without hacks. KNOWN ISSUES: I left a bit of a mess in the headers and some stuff still needs to be moved into the right places. I just wanted to have this first part ready first, so that it won't get too big. svn path=/trunk/; revision=14174
2005-03-18 05:53:04 +00:00
NTSTATUS
NTAPI
PsTerminateProcess(
IN PEPROCESS Process,
IN NTSTATUS ExitStatus
);
VOID
NTAPI
PspDeleteProcess(
IN PVOID ObjectBody
);
VOID
NTAPI
PspDeleteThread(
IN PVOID ObjectBody
);
//
// Thread/Process Startup
//
VOID
NTAPI
PspSystemThreadStartup(
PKSTART_ROUTINE StartRoutine,
PVOID StartContext
);
VOID
NTAPI
PsIdleThreadMain(
IN PVOID Context
);
//
// Quota Support
//
VOID
NTAPI
PspInheritQuota(
IN PEPROCESS Process,
IN PEPROCESS ParentProcess
);
VOID
NTAPI
PspDestroyQuotaBlock(
IN PEPROCESS Process
);
//
// VDM Support
//
NTSTATUS
NTAPI
PspDeleteLdt(
IN PEPROCESS Process
);
NTSTATUS
NTAPI
PspDeleteVdmObjects(
IN PEPROCESS Process
);
//
// Job Routines
//
VOID
NTAPI
PspExitProcessFromJob(
IN PEJOB Job,
IN PEPROCESS Process
);
VOID
NTAPI
PspRemoveProcessFromJob(
IN PEPROCESS Process,
IN PEJOB Job
);
VOID
NTAPI
PspInitializeJobStructures(
VOID
);
VOID
NTAPI
PspDeleteJob(
IN PVOID ObjectBody
);
//
// State routines
//
NTSTATUS
NTAPI
PsResumeThread(
IN PETHREAD Thread,
OUT PULONG PreviousCount OPTIONAL
);
NTSTATUS
NTAPI
PsSuspendThread(
IN PETHREAD Thread,
OUT PULONG PreviousCount OPTIONAL
);
//
// Global data inside the Process Manager
//
extern ULONG PspTraceLevel;
extern LCID PsDefaultThreadLocaleId;
extern LCID PsDefaultSystemLocaleId;
extern LIST_ENTRY PspReaperListHead;
extern WORK_QUEUE_ITEM PspReaperWorkItem;
extern BOOLEAN PspReaping;
extern PEPROCESS PsInitialSystemProcess;
extern PEPROCESS PsIdleProcess;
extern LIST_ENTRY PsActiveProcessHead;
extern KGUARDED_MUTEX PspActiveProcessMutex;
extern LARGE_INTEGER ShortPsLockDelay;
extern EPROCESS_QUOTA_BLOCK PspDefaultQuotaBlock;
extern PHANDLE_TABLE PspCidTable;
extern EX_CALLBACK PspThreadNotifyRoutine[PSP_MAX_CREATE_THREAD_NOTIFY];
extern EX_CALLBACK PspProcessNotifyRoutine[PSP_MAX_CREATE_PROCESS_NOTIFY];
extern EX_CALLBACK PspLoadImageNotifyRoutine[PSP_MAX_LOAD_IMAGE_NOTIFY];
extern PLEGO_NOTIFY_ROUTINE PspLegoNotifyRoutine;
extern ULONG PspThreadNotifyRoutineCount, PspProcessNotifyRoutineCount;
extern BOOLEAN PsImageNotifyEnabled;
extern PKWIN32_PROCESS_CALLOUT PspW32ProcessCallout;
extern PKWIN32_THREAD_CALLOUT PspW32ThreadCallout;
extern PVOID PspSystemDllEntryPoint;
extern PVOID PspSystemDllBase;
extern BOOLEAN PspUseJobSchedulingClasses;
extern CHAR PspJobSchedulingClasses[PSP_JOB_SCHEDULING_CLASSES];
extern ULONG PsRawPrioritySeparation;
extern POBJECT_TYPE _PsThreadType, _PsProcessType;
extern PTOKEN PspBootAccessToken;
extern GENERIC_MAPPING PspJobMapping;
extern POBJECT_TYPE PsJobType;
extern LARGE_INTEGER ShortPsLockDelay;
extern UNICODE_STRING PsNtDllPathName;
extern LIST_ENTRY PriorityListHead[MAXIMUM_PRIORITY];
//
// Inlined Functions
//
#include "ps_x.h"