reactos/sdk/lib/3rdparty/stlport/doc/README.evc9

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setup VC9 for CE:
------------------
- VC9 doesn't have any setup batchfiles that prepare the environment for compiling
with CE. You can take those from eVC4 and adapt them or write your own. This snippet
should get you going:
rem you need to adapt at least these three
set OSVERSION=WCE500
set PLATFORM=MY_OWN_PLATFORM
set TARGETCPU=MIPSII
rem the compiler is always cl.exe, different compilers are in different paths
set CC=cl.exe
rem obviously, these need to be adjusted to where you installed VS2008 and the SDKs
set VSINSTALLDIR=C:\Programme\Microsoft Visual Studio 9.0
set SDKROOT=C:\Programme\Windows CE Tools
set PATH=%VSINSTALLDIR%\VC\ce\bin\x86_mips;%VSINSTALLDIR%\VC\bin;%VSINSTALLDIR%\Common7\IDE;%PATH%
set PLATFORMROOT=%SDKROOT%\%OSVERSION%\%PLATFORM%
rem add libs and includes from the SDK
set INCLUDE=%PLATFORMROOT%\include\%TARGETCPU%;%PLATFORMROOT%\MFC\include;%PLATFORMROOT%\ATL\include
set LIB=%PLATFORMROOT%\lib\%TARGETCPU%;%PLATFORMROOT%\MFC\lib\%TARGETCPU%;%PLATFORMROOT%\ATL\lib\%TARGETCPU%
rem add libs that came with VC9
rem Note: there are more libs and includes under ce\atlmfc, you need to add these
rem instead of the ones in the SDK if you want to use the newer version of ATL/MFC.
set LIB=%LIB%;%VSINSTALLDIR%\VC\ce\lib\%TARGETCPU%
- The snippet below can be used to build STLport for Pocket PC 2003 (using the
Pocket PC 2003 SDK shipped with Visual Studio 2008, this is the SDK used when
compiling programs from within the IDE):
set OSVERSION=WCE420
set PLATFORM=POCKET PC 2003
set TARGETCPU=ARMV4
rem the compiler is always cl.exe, different compilers are in different paths
set CC=cl.exe
rem obviously, these need to be adjusted to where you installed VS2008
set VSINSTALLDIR=C:\Program Files\Microsoft Visual Studio 9.0
set SDKROOT=%VSINSTALLDIR%\SmartDevices\SDK
set PATH=%VSINSTALLDIR%\VC\ce\bin\x86_arm;%VSINSTALLDIR%\VC\bin;%VSINSTALLDIR%\Common7\IDE;%PATH%
set PLATFORMROOT=%SDKROOT%\PocketPC2003
rem add libs and includes from the SDK
set INCLUDE=%PLATFORMROOT%\include
set LIB=%PLATFORMROOT%\lib\%TARGETCPU%
rem add libs that came with VC9
set INCLUDE=%INCLUDE%;%VSINSTALLDIR%\VC\ce\atlmfc\include
set LIB=%LIB%;%VSINSTALLDIR%\VC\ce\lib\%TARGETCPU%;%VSINSTALLDIR%\VC\ce\atlmfc\lib\%TARGETCPU%
You should now be able to run cl.exe for the target you expected.
- The cross compilers of VC9 are the same version as for the native target, i.e. MSC15.
- In order for STLport to recognize which target you are compiling for, you need to have
some macros defined, e.g. for the target architecture. The compilers do that partially on
their own, but not sufficiently. Therefore, STLport requires these defines:
-- These are generally set for CE:
_UNICODE;UNICODE;_WIN32;WIN32;UNDER_CE;WINCE;
-- This one uses an environment variable to set the CE version:
_WIN32_WCE=$(CEVER);
-- These are used to help STLport recognise the target architecture:
$(ARCHFAM);$(_ARCHFAM_);$(INSTRUCTIONSET)
Note that the instructionset is not strictly needed for x86 but definitely for ARM. It
doesn't hurt for x86 though, so I'd always set these in any new project.
-- For release builds:
NDEBUG;
-- For debug builds:
DEBUG;_DEBUG;
-- For debug builds with additional STLport diagnostics:
DEBUG;_DEBUG;_STLP_DEBUG;
-- For MFC applications:
_AFXDLL;
- Further settings:
Code generation: Multithreaded [Debug] DLL
Language: enable RTTI
Optimization: maximise speed and enable whole program optimization for release builds
- Linker settings:
Ignore specific libraries: libc.lib;libcd.lib
Commandline: /SUBSYSTEM:WINDOWSCE
Optimisation: /LTCG for release builds
- Resource compiler:
Define: UNDER_CE;WINCE;_WIN32_WCE=$(CEVER)