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34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
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#include <windows.h>
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#include <stdio.h>
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HANDLE events[2];
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DWORD WINAPI thread( LPVOID crap )
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{
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SetEvent( events[0] );
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if( crap )
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SetEvent( events[1] );
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return 1;
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}
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int main( void )
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{
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DWORD id, Status;
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printf( "Creating events\n" );
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events[0] = CreateEvent( 0, TRUE, FALSE, 0 );
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events[1] = CreateEvent( 0, TRUE, FALSE, 0 );
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printf( "Created events\n" );
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CreateThread( 0, 0, thread, 0, 0, &id );
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printf( "WaitForSingleObject %s\n", ( WaitForSingleObject( events[0], INFINITE ) == WAIT_OBJECT_0 ? "worked" : "failed" ) );
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ResetEvent( events[0] );
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CreateThread( 0, 0, thread, 0, 0, &id );
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printf( "WaitForMultipleObjects with waitall = FALSE %s\n", ( WaitForMultipleObjects( 2, events, FALSE, INFINITE ) == WAIT_OBJECT_0 ? "worked" : "failed" ) );
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ResetEvent( events[0] );
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CreateThread( 0, 0, thread, (void *)1, 0, &id );
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Status = WaitForMultipleObjects( 2, events, TRUE, INFINITE );
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printf( "WaitForMultipleObjects with waitall = TRUE %s\n", ( Status == WAIT_OBJECT_0 || Status == WAIT_OBJECT_0 + 1 ? "worked" : "failed" ) );
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ResetEvent( events[0] );
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printf( "WaitForSingleObject with timeout %s\n", ( WaitForSingleObject( events[0], 100 ) == WAIT_TIMEOUT ? "worked" : "failed" ) );
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return 0;
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}
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