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30 lines
430 B
C
30 lines
430 B
C
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#include "fitz-base.h"
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#include "fitz-world.h"
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fz_shade *
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fz_keepshade(fz_shade *shade)
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{
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shade->refs ++;
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return shade;
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}
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void
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fz_dropshade(fz_shade *shade)
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{
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if (--shade->refs == 0)
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{
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if (shade->cs)
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fz_dropcolorspace(shade->cs);
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fz_free(shade->mesh);
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fz_free(shade);
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}
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}
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fz_rect
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fz_boundshade(fz_shade *shade, fz_matrix ctm)
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{
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ctm = fz_concat(shade->matrix, ctm);
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return fz_transformaabb(ctm, shade->bbox);
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}
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