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2be0fe5f8f
reactos
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dll
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directx
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dsound_new
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resource.h
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- Move from using include guards to pragma once. - Whilst this is non-standard and potentially makes the code less portable, it's supported by both gcc and msvc and should bringg increased compilation speed due to its optimized behaviour (doesn't need to invoke the preprocessor) - Patch by Amine Khaldi [amine.khaldi@reactos.org] svn path=/trunk/; revision=45685
2010-02-26 11:43:19 +00:00
#
pragma once
- Start rewrite of DirectSound - Implemented DirectSoundEnumerateA, DirectSoundEnumerateW, DirectSoundCaptureEnumerateA, DirectSoundCaptureEnumerateW, GetDeviceID - Partly implemented IDirectSound8 / IDirectSoundCapture8, IDirectSoundCaptureBuffer, primary / secondary IDirectSoundBuffer8 interfaces - DllRegisterServer / DllUnregisterServer are taken from Wine DSound implementation (John K. Hohm) - Currently only one primary + secondary buffer are supported for playback - Mixing of IDirectSoundBuffer is not implemented - Capture mode isnt yet supported - Vlc now can use dsound for playback, though stutters in low quality streams are present - Dsound is not yet added to build untill it has stabilized more svn path=/trunk/; revision=43874
2009-10-31 14:53:06 +00:00
#
define IDS_PRIMARY_PLAYBACK_DEVICE 100
#
define IDS_PRIMARY_RECORD_DEVICE 101
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