reactos/reactos/lib/opengl32/wgl.c

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/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* FILE: lib/opengl32/wgl.c
* PURPOSE: OpenGL32 lib, rosglXXX functions
* PROGRAMMER: Anich Gregor (blight)
* UPDATE HISTORY:
* Feb 2, 2004: Created
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "teb.h"
#include "opengl32.h"
#ifdef __cplusplus
extern "C" {
#endif//__cplusplus
#ifdef _MSC_VER
#define UNIMPLEMENTED DBGPRINT( "UNIMPLEMENTED" )
#endif//_MSC_VER
/* FUNCTION: Append OpenGL Rendering Context (GLRC) to list
* ARGUMENTS: [IN] glrc: GLRC to append to list
*/
static
void
WGL_AppendContext( GLRC *glrc )
{
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return; /* FIXME: do we have to expect such an error and handle it? */
}
if (OPENGL32_processdata.glrc_list == NULL)
OPENGL32_processdata.glrc_list = glrc;
else
{
GLRC *p = OPENGL32_processdata.glrc_list;
while (p->next != NULL)
p = p->next;
p->next = glrc;
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.glrc_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
}
/* FUNCTION: Remove OpenGL Rendering Context (GLRC) from list
* ARGUMENTS: [IN] glrc: GLRC to remove from list
*/
static
void
WGL_RemoveContext( GLRC *glrc )
{
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return; /* FIXME: do we have to expect such an error and handle it? */
}
if (glrc == OPENGL32_processdata.glrc_list)
OPENGL32_processdata.glrc_list = glrc->next;
else
{
GLRC *p = OPENGL32_processdata.glrc_list;
while (p != NULL)
{
if (p->next == glrc)
{
p->next = glrc->next;
return;
}
p = p->next;
}
DBGPRINT( "Error: GLRC 0x%08x not found in list!", glrc );
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.glrc_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
}
/* FUNCTION: Check wether a GLRC is in the list
* ARGUMENTS: [IN] glrc: GLRC to remove from list
*/
static
BOOL
WGL_ContainsContext( GLRC *glrc )
{
GLRC *p;
/* synchronize */
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
WAIT_FAILED)
{
DBGPRINT( "Error: WaitForSingleObject() failed (%d)", GetLastError() );
return FALSE; /* FIXME: do we have to expect such an error and handle it? */
}
p = OPENGL32_processdata.glrc_list;
while (p != NULL)
{
if (p == glrc)
return TRUE;
p = p->next;
}
/* release mutex */
if (!ReleaseMutex( OPENGL32_processdata.glrc_mutex ))
DBGPRINT( "Error: ReleaseMutex() failed (%d)", GetLastError() );
return FALSE;
}
/* FUNCTION: SetContextCallBack passed to DrvSetContext. Gets called whenever
* the current GL context (dispatch table) is to be changed - can
* be multiple times for one DrvSetContext call.
* ARGUMENTS: [IN] table Function pointer table (first DWORD is number of
* functions)
* RETURNS: unkown (maybe void?)
*/
DWORD
CALLBACK
WGL_SetContextCallBack( const ICDTable *table )
{
/* UINT i;*/
TEB *teb;
PROC *tebTable, *tebDispatchTable;
INT size;
teb = NtCurrentTeb();
tebTable = (PROC *)teb->glTable;
tebDispatchTable = (PROC *)teb->glDispatchTable;
if (table != NULL)
{
DBGPRINT( "Function count: %d\n", table->num_funcs );
/* save table */
size = sizeof (PROC) * table->num_funcs;
memcpy( tebTable, table->dispatch_table, size );
memset( tebTable + table->num_funcs, 0,
sizeof (table->dispatch_table) - size );
}
else
{
DBGPRINT( "Unsetting current context" );
memset( tebTable, 0, sizeof (table->dispatch_table) );
}
/* FIXME: pull in software fallbacks -- need mesa */
#if 0 /* unused atm */
for (i = 0; i < (sizeof (table->dispatch_table) / sizeof (PROC)); i++)
{
if (tebTable[i] == NULL)
{
/* FIXME: fallback */
DBGPRINT( "Warning: GL proc #%d is NULL!", i );
}
}
#endif
/* put in empty functions as long as we dont have a fallback */
#define X(func, ret, typeargs, args, icdidx, tebidx, stack) \
if (tebTable[icdidx] == NULL) \
{ \
if (table != NULL) \
DBGPRINT( "Warning: GL proc '%s' is NULL", #func ); \
tebTable[icdidx] = (PROC)glEmptyFunc##stack; \
}
GLFUNCS_MACRO
#undef X
/* fill teb->glDispatchTable for fast calls */
#define X(func, ret, typeargs, args, icdidx, tebidx, stack) \
if (tebidx >= 0) \
tebDispatchTable[tebidx] = tebTable[icdidx];
GLFUNCS_MACRO
#undef X
return ERROR_SUCCESS;
}
/* FUNCTION: Attempts to find the best matching pixel format for HDC
* ARGUMENTS: [IN] pdf PFD describing what kind of format you want
* RETURNS: one-based positive format index on success, 0 on failure
*/
#define BUFFERDEPTH_SCORE(want, have) \
((want == 0) ? (0) : ((want < have) ? (1) : ((want > have) ? (3) : (0))))
int
APIENTRY
rosglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *pfd )
{
GLDRIVERDATA *icd;
PIXELFORMATDESCRIPTOR icdPfd;
int i;
int best = 0;
int score, bestScore = 0x7fff; /* used to choose a pfd if no exact match */
int icdNumFormats;
const DWORD compareFlags = PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP |
PFD_SUPPORT_GDI | PFD_SUPPORT_OPENGL;
/* load ICD */
icd = OPENGL32_LoadICDForHDC( hdc );
if (icd == NULL)
return 0;
/* check input */
if (pfd->nSize != sizeof (PIXELFORMATDESCRIPTOR) || pfd->nVersion != 1)
{
OPENGL32_UnloadICD( icd );
SetLastError( 0 ); /* FIXME: use appropriate errorcode */
return 0;
}
/* get number of formats -- FIXME: use 1 or 0 as index? */
icdNumFormats = icd->DrvDescribePixelFormat( hdc, 0,
sizeof (PIXELFORMATDESCRIPTOR), NULL );
if (icdNumFormats == 0)
{
DBGPRINT( "Error: DrvDescribePixelFormat failed (%d)", GetLastError() );
OPENGL32_UnloadICD( icd );
return 0;
}
DBGPRINT( "Info: Enumerating %d pixelformats", icdNumFormats );
/* try to find best format */
for (i = 0; i < icdNumFormats; i++)
{
if (icd->DrvDescribePixelFormat( hdc, i + 1,
sizeof (PIXELFORMATDESCRIPTOR), &icdPfd ) == 0)
{
DBGPRINT( "Warning: DrvDescribePixelFormat failed (%d)",
GetLastError() );
break;
}
/* compare flags */
if ((pfd->dwFlags & compareFlags) != (icdPfd.dwFlags & compareFlags))
continue;
if (!(pfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
((pfd->dwFlags & PFD_DOUBLEBUFFER) != (icdPfd.dwFlags & PFD_DOUBLEBUFFER)))
continue;
if (!(pfd->dwFlags & PFD_STEREO_DONTCARE) &&
((pfd->dwFlags & PFD_STEREO) != (icdPfd.dwFlags & PFD_STEREO)))
continue;
/* check other attribs */
score = 0; /* higher is worse */
if (pfd->iPixelType != icdPfd.iPixelType)
score += 5; /* this is really bad i think */
if (pfd->iLayerType != icdPfd.iLayerType)
score += 15; /* this is very very bad ;) */
score += BUFFERDEPTH_SCORE(pfd->cAlphaBits, icdPfd.cAlphaBits);
score += BUFFERDEPTH_SCORE(pfd->cAccumBits, icdPfd.cAccumBits);
score += BUFFERDEPTH_SCORE(pfd->cDepthBits, icdPfd.cDepthBits);
score += BUFFERDEPTH_SCORE(pfd->cStencilBits, icdPfd.cStencilBits);
score += BUFFERDEPTH_SCORE(pfd->cAuxBuffers, icdPfd.cAuxBuffers);
/* check score */
if (score < bestScore)
{
bestScore = score;
best = i + 1;
if (bestScore == 0)
break;
}
}
if (best == 0)
SetLastError( 0 ); /* FIXME: set appropriate error */
OPENGL32_UnloadICD( icd );
DBGPRINT( "Info: Suggesting pixelformat %d", best );
return best;
}
/* FUNCTION: Copy data specified by mask from one GLRC to another.
* ARGUMENTS: [IN] src Source GLRC
* [OUT] dst Destination GLRC
* [IN] mask Bitfield like given to glPushAttrib()
* RETURN: TRUE on success, FALSE on failure
*/
BOOL
APIENTRY
rosglCopyContext( HGLRC hsrc, HGLRC hdst, UINT mask )
{
GLRC *src = (GLRC *)hsrc;
GLRC *dst = (GLRC *)hdst;
/* check glrcs */
if (!WGL_ContainsContext( src ))
{
DBGPRINT( "Error: src GLRC not found!" );
return FALSE; /* FIXME: SetLastError() */
}
if (!WGL_ContainsContext( dst ))
{
DBGPRINT( "Error: dst GLRC not found!" );
return FALSE; /* FIXME: SetLastError() */
}
/* I think this is only possible within one ICD */
if (src->icd != src->icd)
{
DBGPRINT( "Error: src and dst GLRC use different ICDs!" );
return FALSE;
}
/* copy data (call ICD) */
return src->icd->DrvCopyContext( src->hglrc, dst->hglrc, mask );
}
/* FUNCTION: Create a new GL Rendering Context for the given plane on
* the given DC.
* ARGUMENTS: [IN] hdc Handle for DC for which to create context
* [IN] layer Layer number to bind (draw?) to
* RETURNS: NULL on failure, new GLRC on success
*/
HGLRC
APIENTRY
rosglCreateLayerContext( HDC hdc, int layer )
{
/* LONG ret;
WCHAR driver[256];
DWORD dw, size;*/
GLDRIVERDATA *icd = NULL;
GLRC *glrc;
HGLRC drvHglrc = NULL;
/* if (GetObjectType( hdc ) != OBJ_DC)
{
DBGPRINT( "Error: hdc is not a DC handle!" );
return NULL;
}
*/
/* allocate our GLRC */
glrc = (GLRC*)HeapAlloc( GetProcessHeap(),
HEAP_ZERO_MEMORY | HEAP_GENERATE_EXCEPTIONS, sizeof (GLRC) );
if (glrc == NULL)
return NULL;
#if 0 /* old code */
/* try to find an ICD */
for (dw = 0; drvHglrc == NULL; dw++) /* enumerate values */
{
size = sizeof (driver) / sizeof (driver[0]);
ret = OPENGL32_RegEnumDrivers( dw, driver, &size );
if (ret != ERROR_SUCCESS)
break;
icd = OPENGL32_LoadICD( driver );
if (icd == NULL) /* try next ICD */
continue;
if (icd->DrvCreateLayerContext)
drvHglrc = icd->DrvCreateLayerContext( hdc, layer );
if (drvHglrc == NULL)
{
if (layer == 0)
drvHglrc = icd->DrvCreateContext( hdc );
else
DBGPRINT( "Warning: CreateLayerContext not supported by ICD!" );
}
if (drvHglrc == NULL) /* try next ICD */
{
DBGPRINT( "Info: DrvCreateContext (driver = %ws) failed: %d",
icd->driver_name, GetLastError() );
OPENGL32_UnloadICD( icd );
continue;
}
/* the ICD was loaded successfully and we got a HGLRC in drvHglrc */
break;
}
if (drvHglrc == NULL || icd == NULL) /* no ICD was found */
{
/* FIXME: fallback to mesa */
DBGPRINT( "Error: No working ICD found!" );
HeapFree( GetProcessHeap(), 0, glrc );
return NULL;
}
#endif /* unused */
/* load ICD */
icd = OPENGL32_LoadICDForHDC( hdc );
if (icd == NULL)
{
DBGPRINT( "Couldn't get ICD by HDC :-(" );
/* FIXME: fallback? */
return NULL;
}
/* create context */
if (icd->DrvCreateLayerContext != NULL)
drvHglrc = icd->DrvCreateLayerContext( hdc, layer );
if (drvHglrc == NULL)
{
if (layer == 0 && icd->DrvCreateContext != NULL)
drvHglrc = icd->DrvCreateContext( hdc );
else
DBGPRINT( "Warning: CreateLayerContext not supported by ICD!" );
}
if (drvHglrc == NULL)
{
/* FIXME: fallback to mesa? */
DBGPRINT( "Error: DrvCreate[Layer]Context failed! (%d)", GetLastError() );
OPENGL32_UnloadICD( icd );
HeapFree( GetProcessHeap(), 0, glrc );
return NULL;
}
/* we have our GLRC in glrc and the ICD's GLRC in drvHglrc */
glrc->hglrc = drvHglrc;
glrc->icd = icd;
/* append glrc to context list */
WGL_AppendContext( glrc );
return (HGLRC)glrc;
}
/* FUNCTION: Create a new GL Rendering Context for the given DC.
* ARGUMENTS: [IN] hdc Handle for DC for which to create context
* RETURNS: NULL on failure, new GLRC on success
*/
HGLRC
APIENTRY
rosglCreateContext( HDC hdc )
{
return rosglCreateLayerContext( hdc, 0 );
}
/* FUNCTION: Delete an OpenGL context
* ARGUMENTS: [IN] hglrc Handle to GLRC to delete; must not be a threads RC!
* RETURNS: TRUE on success, FALSE otherwise
*/
BOOL
APIENTRY
rosglDeleteContext( HGLRC hglrc )
{
GLRC *glrc = (GLRC *)hglrc;
/* check if we know about this context */
if (!WGL_ContainsContext( glrc ))
{
DBGPRINT( "Error: hglrc not found!" );
return FALSE; /* FIXME: SetLastError() */
}
/* make sure GLRC is not current for some thread */
if (glrc->is_current)
{
DBGPRINT( "Error: GLRC is current for DC 0x%08x", glrc->hdc );
return FALSE; /* FIXME: SetLastError() */
}
/* release ICD's context */
if (glrc->hglrc != NULL)
{
if (!glrc->icd->DrvDeleteContext( glrc->hglrc ))
{
DBGPRINT( "Warning: DrvDeleteContext() failed (%d)", GetLastError() );
return FALSE;
}
}
/* free resources */
OPENGL32_UnloadICD( glrc->icd );
WGL_RemoveContext( glrc );
HeapFree( GetProcessHeap(), 0, glrc );
return TRUE;
}
BOOL
APIENTRY
rosglDescribeLayerPlane( HDC hdc, int iPixelFormat, int iLayerPlane,
UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd )
{
UNIMPLEMENTED;
return FALSE;
}
int
APIENTRY
rosglDescribePixelFormat( HDC hdc, int iFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR pfd )
{
int ret = 0;
GLDRIVERDATA *icd = OPENGL32_LoadICDForHDC( hdc );
if (icd != NULL)
{
ret = icd->DrvDescribePixelFormat( hdc, iFormat, nBytes, pfd );
if (ret == 0)
DBGPRINT( "Error: DrvDescribePixelFormat(format=%d) failed (%d)", iFormat, GetLastError() );
OPENGL32_UnloadICD( icd );
}
/* FIXME: implement own functionality? */
return ret;
}
/* FUNCTION: Return the current GLRC
* RETURNS: Current GLRC (NULL if none was set current)
*/
HGLRC
APIENTRY
rosglGetCurrentContext()
{
return (HGLRC)(OPENGL32_threaddata->glrc);
}
/* FUNCTION: Return the current DC
* RETURNS: NULL on failure, current DC otherwise
*/
HDC
APIENTRY
rosglGetCurrentDC()
{
/* FIXME: is it correct to return NULL when there is no current GLRC or
is there another way to find out the wanted HDC? */
if (OPENGL32_threaddata->glrc == NULL)
return NULL;
return (HDC)(OPENGL32_threaddata->glrc->hdc);
}
int
APIENTRY
rosglGetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
int cEntries, COLORREF *pcr )
{
UNIMPLEMENTED;
return 0;
}
int
WINAPI
rosglGetPixelFormat( HDC hdc )
{
if (OPENGL32_processdata.cachedHdc == hdc)
return OPENGL32_processdata.cachedFormat;
/* FIXME: create real implementation of this function */
DBGPRINT( "Warning: Pixel format not cached, returning 0" );
return 0;
}
/* FUNCTION: Get the address for an OpenGL extension function from the current ICD.
* ARGUMENTS: [IN] proc: Name of the function to look for
* RETURNS: The address of the proc or NULL on failure.
*/
PROC
APIENTRY
rosglGetProcAddress( LPCSTR proc )
{
if (OPENGL32_threaddata->glrc == NULL)
{
DBGPRINT( "Error: No current GLRC!" );
return NULL;
}
if (proc[0] == 'g' && proc[1] == 'l') /* glXXX */
{
PROC glXXX = NULL;
GLDRIVERDATA *icd = OPENGL32_threaddata->glrc->icd;
glXXX = icd->DrvGetProcAddress( proc );
if (glXXX)
{
DBGPRINT( "Info: Proc \"%s\" loaded from ICD.", proc );
return glXXX;
}
/* FIXME: go through own functions? */
DBGPRINT( "Warning: Unsupported GL extension: %s", proc );
}
if (proc[0] == 'w' && proc[1] == 'g' && proc[2] == 'l') /* wglXXX */
{
/* FIXME: support wgl extensions? (there are such IIRC) */
DBGPRINT( "Warning: Unsupported WGL extension: %s", proc );
}
if (proc[0] == 'g' && proc[1] == 'l' && proc[2] == 'u') /* gluXXX */
{
/* FIXME: do we support these as well? */
DBGPRINT( "Warning: GLU extension %s requested, returning NULL", proc );
}
return NULL;
}
/* FUNCTION: make the given GLRC the threads current GLRC for hdc
* ARGUMENTS: [IN] hdc Handle for a DC to be drawn on
* [IN] hglrc Handle for a GLRC to make current
* RETURNS: TRUE on success, FALSE otherwise
*/
BOOL
APIENTRY
rosglMakeCurrent( HDC hdc, HGLRC hglrc )
{
GLRC *glrc = (GLRC *)hglrc;
ICDTable *icdTable = NULL;
/* flush current context */
if (OPENGL32_threaddata->glrc != NULL)
{
glFlush();
}
/* check if current context is unset */
if (glrc == NULL)
{
if (OPENGL32_threaddata->glrc != NULL)
{
OPENGL32_threaddata->glrc->is_current = FALSE;
OPENGL32_threaddata->glrc = NULL;
}
}
else
{
/* check hdc */
if (GetObjectType( hdc ) != OBJ_DC && GetObjectType( hdc ) != OBJ_MEMDC)
{
DBGPRINT( "Error: hdc is not a DC handle!" );
return FALSE;
}
/* check if we know about this glrc */
if (!WGL_ContainsContext( glrc ))
{
DBGPRINT( "Error: hglrc not found!" );
return FALSE; /* FIXME: SetLastError() */
}
/* check if it is available */
if (glrc->is_current && glrc->thread_id != GetCurrentThreadId()) /* used by another thread */
{
DBGPRINT( "Error: hglrc is current for thread 0x%08x", glrc->thread_id );
return FALSE; /* FIXME: SetLastError() */
}
/* call the ICD */
if (glrc->hglrc != NULL)
{
icdTable = glrc->icd->DrvSetContext( hdc, glrc->hglrc,
WGL_SetContextCallBack );
if (icdTable == NULL)
{
DBGPRINT( "Error: DrvSetContext failed (%d)\n", GetLastError() );
return FALSE;
}
DBGPRINT( "Info: DrvSetContext succeeded!" );
}
/* make it current */
if (OPENGL32_threaddata->glrc != NULL)
OPENGL32_threaddata->glrc->is_current = FALSE;
glrc->is_current = TRUE;
glrc->thread_id = GetCurrentThreadId();
glrc->hdc = hdc;
OPENGL32_threaddata->glrc = glrc;
}
WGL_SetContextCallBack( icdTable );
if (icdTable != NULL)
if (WGL_SetContextCallBack( icdTable ) != ERROR_SUCCESS)
{
DBGPRINT( "Warning: WGL_SetContextCallBack failed!" );
}
return TRUE;
}
BOOL
APIENTRY
rosglRealizeLayerPalette( HDC hdc, int iLayerPlane, BOOL bRealize )
{
UNIMPLEMENTED;
return FALSE;
}
int
APIENTRY
rosglSetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
int cEntries, CONST COLORREF *pcr )
{
UNIMPLEMENTED;
return 0;
}
BOOL
WINAPI
rosglSetPixelFormat( HDC hdc, int iFormat, CONST PIXELFORMATDESCRIPTOR *pfd )
{
GLDRIVERDATA *icd;
icd = OPENGL32_LoadICDForHDC( hdc );
if (icd == NULL)
return FALSE;
if (!icd->DrvSetPixelFormat( hdc, iFormat, pfd ))
{
DBGPRINT( "Warning: DrvSetPixelFormat(format=%d) failed (%d)",
iFormat, GetLastError() );
OPENGL32_UnloadICD( icd );
return FALSE;
}
OPENGL32_processdata.cachedHdc = hdc;
OPENGL32_processdata.cachedFormat = iFormat;
OPENGL32_UnloadICD( icd );
return TRUE;
}
/* FUNCTION: Enable display-list sharing between multiple GLRCs
* ARGUMENTS: [IN] hglrc1 GLRC number 1
* [IN] hglrc2 GLRC number 2
* RETURNS: TRUR on success, FALSE on failure
*/
BOOL
APIENTRY
rosglShareLists( HGLRC hglrc1, HGLRC hglrc2 )
{
GLRC *glrc1 = (GLRC *)hglrc1;
GLRC *glrc2 = (GLRC *)hglrc2;
/* check glrcs */
if (!WGL_ContainsContext( glrc1 ))
{
DBGPRINT( "Error: hglrc1 not found!" );
return FALSE; /* FIXME: SetLastError() */
}
if (!WGL_ContainsContext( glrc2 ))
{
DBGPRINT( "Error: hglrc2 not found!" );
return FALSE; /* FIXME: SetLastError() */
}
/* I think this is only possible within one ICD */
if (glrc1->icd != glrc2->icd)
{
DBGPRINT( "Error: hglrc1 and hglrc2 use different ICDs!" );
return FALSE;
}
/* share lists (call ICD) */
return glrc1->icd->DrvShareLists( glrc1->hglrc, glrc2->hglrc );
}
/* FUNCTION: Flushes GL and swaps front/back buffer if appropriate
* ARGUMENTS: [IN] hdc Handle to device context to swap buffers for
* RETURNS: TRUE on success, FALSE on failure
*/
BOOL
APIENTRY
rosglSwapBuffers( HDC hdc )
{
GLDRIVERDATA *icd = OPENGL32_LoadICDForHDC( hdc );
if (icd != NULL)
{
if (!icd->DrvSwapBuffers( hdc ))
{
DBGPRINT( "Error: DrvSwapBuffers failed (%d)", GetLastError() );
OPENGL32_UnloadICD( icd );
return FALSE;
}
OPENGL32_UnloadICD( icd );
return TRUE;
}
/* FIXME: implement own functionality? */
return FALSE;
}
BOOL
APIENTRY
rosglSwapLayerBuffers( HDC hdc, UINT fuPlanes )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL
APIENTRY
rosglUseFontBitmapsA( HDC hdc, DWORD first, DWORD count, DWORD listBase )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL
APIENTRY
rosglUseFontBitmapsW( HDC hdc, DWORD first, DWORD count, DWORD listBase )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL
APIENTRY
rosglUseFontOutlinesA( HDC hdc, DWORD first, DWORD count, DWORD listBase,
FLOAT deviation, FLOAT extrusion, int format,
LPGLYPHMETRICSFLOAT lpgmf )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL
APIENTRY
rosglUseFontOutlinesW( HDC hdc, DWORD first, DWORD count, DWORD listBase,
FLOAT deviation, FLOAT extrusion, int format,
LPGLYPHMETRICSFLOAT lpgmf )
{
UNIMPLEMENTED;
return FALSE;
}
#ifdef __cplusplus
}; // extern "C"
#endif//__cplusplus
/* EOF */