reactos/win32ss/gdi/gdi32/misc/stubs.c

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/*
* dll/win32/gdi32/misc/stubs.c
*
* GDI32.DLL Stubs
*
* When you implement one of these functions,
* remove its stub from this file.
*
*/
#include "precomp.h"
#include <debug.h>
#define SIZEOF_DEVMODEA_300 124
#define SIZEOF_DEVMODEA_400 148
#define SIZEOF_DEVMODEA_500 156
#define SIZEOF_DEVMODEW_300 188
#define SIZEOF_DEVMODEW_400 212
#define SIZEOF_DEVMODEW_500 220
/*
* @unimplemented
*/
BOOL
WINAPI
RestoreDC(IN HDC hdc,
IN INT iLevel)
{
/* FIXME Sharememory */
return NtGdiRestoreDC(hdc, iLevel);
}
/*
* @unimplemented
*/
INT
WINAPI
SaveDC(IN HDC hdc)
{
/* FIXME Sharememory */
return NtGdiSaveDC(hdc);
}
/*
* @implemented
*/
BOOL
WINAPI
CancelDC(HDC hDC)
{
PDC_ATTR pDc_Attr;
if (GDI_HANDLE_GET_TYPE(hDC) != GDI_OBJECT_TYPE_DC &&
GDI_HANDLE_GET_TYPE(hDC) != GDI_OBJECT_TYPE_METADC )
{
PLDC pLDC = GdiGetLDC(hDC);
if ( !pLDC )
{
SetLastError(ERROR_INVALID_HANDLE);
return FALSE;
}
/* If a document has started set it to die. */
if (pLDC->Flags & LDC_INIT_DOCUMENT) pLDC->Flags |= LDC_KILL_DOCUMENT;
return NtGdiCancelDC(hDC);
}
if (GdiGetHandleUserData((HGDIOBJ) hDC, GDI_OBJECT_TYPE_DC, (PVOID) &pDc_Attr))
{
pDc_Attr->ulDirty_ &= ~DC_PLAYMETAFILE;
return TRUE;
}
return FALSE;
}
/*
* @implemented
*/
int
WINAPI
DrawEscape(HDC hDC,
INT nEscape,
INT cbInput,
LPCSTR lpszInData)
{
if (GDI_HANDLE_GET_TYPE(hDC) == GDI_OBJECT_TYPE_DC)
return NtGdiDrawEscape(hDC, nEscape, cbInput, (LPSTR) lpszInData);
if (GDI_HANDLE_GET_TYPE(hDC) != GDI_OBJECT_TYPE_METADC)
{
PLDC pLDC = GdiGetLDC(hDC);
if ( pLDC )
{
if (pLDC->Flags & LDC_META_PRINT)
{
// if (nEscape != QUERYESCSUPPORT)
// return EMFDRV_WriteEscape(hDC, nEscape, cbInput, lpszInData, EMR_DRAWESCAPE);
return NtGdiDrawEscape(hDC, nEscape, cbInput, (LPSTR) lpszInData);
}
}
SetLastError(ERROR_INVALID_HANDLE);
}
return 0;
}
/*
* @implemented
*/
int
WINAPI
EnumObjects(HDC hdc,
int nObjectType,
GOBJENUMPROC lpObjectFunc,
LPARAM lParam)
{
ULONG ObjectsCount;
ULONG Size;
PVOID Buffer = NULL;
DWORD_PTR EndOfBuffer;
int Result = 0;
switch (nObjectType)
{
case OBJ_BRUSH:
Size = sizeof(LOGBRUSH);
break;
case OBJ_PEN:
Size = sizeof(LOGPEN);
break;
default:
SetLastError(ERROR_INVALID_PARAMETER);
return 0;
}
ObjectsCount = NtGdiEnumObjects(hdc, nObjectType, 0, NULL);
if (!ObjectsCount) return 0;
Buffer = HeapAlloc(GetProcessHeap(), 0, ObjectsCount * Size);
if (!Buffer)
{
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return 0;
}
if (!NtGdiEnumObjects(hdc, nObjectType, ObjectsCount * Size, Buffer))
{
HeapFree(GetProcessHeap(), 0, Buffer);
return 0;
}
EndOfBuffer = (DWORD_PTR)Buffer + (ObjectsCount * Size);
while ((DWORD_PTR)Buffer < EndOfBuffer)
{
Result = lpObjectFunc(Buffer, lParam);
if (!Result) break;
Buffer = (PVOID)((DWORD_PTR)Buffer + Size);
}
HeapFree(GetProcessHeap(), 0, Buffer);
return Result;
}
/*
* @implemented
*/
UINT
WINAPI
GetBoundsRect(
HDC hdc,
LPRECT lprcBounds,
UINT flags
)
{
return NtGdiGetBoundsRect(hdc,lprcBounds,flags & DCB_RESET);
}
/*
* @unimplemented
*/
UINT
WINAPI
GetMetaFileBitsEx(
HMETAFILE a0,
UINT a1,
LPVOID a2
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
BOOL
WINAPI
PlayMetaFile(
HDC a0,
HMETAFILE a1
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @implemented
*/
UINT
WINAPI
SetBoundsRect(HDC hdc,
CONST RECT *prc,
UINT flags)
{
/* FIXME add check for validate the flags */
return NtGdiSetBoundsRect(hdc, (LPRECT)prc, flags);
}
/*
* @unimplemented
*/
HMETAFILE
WINAPI
SetMetaFileBitsEx(
UINT size,
CONST BYTE *lpData
)
{
const METAHEADER *mh_in = (const METAHEADER *)lpData;
if (size & 1) return 0;
if (!size || mh_in->mtType != METAFILE_MEMORY || mh_in->mtVersion != 0x300 ||
mh_in->mtHeaderSize != sizeof(METAHEADER) / 2)
{
SetLastError(ERROR_INVALID_DATA);
return 0;
}
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
BOOL
WINAPI
PlayMetaFileRecord(
HDC a0,
LPHANDLETABLE a1,
LPMETARECORD a2,
UINT a3
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @unimplemented
*/
BOOL
WINAPI
EnumMetaFile(
HDC a0,
HMETAFILE a1,
MFENUMPROC a2,
LPARAM a3
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @unimplemented
*/
BOOL
WINAPI
DeleteEnhMetaFile(
HENHMETAFILE a0
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @unimplemented
*/
BOOL
WINAPI
EnumEnhMetaFile(
HDC hdc,
HENHMETAFILE hmf,
ENHMFENUMPROC callback,
LPVOID data,
CONST RECT *lpRect
)
{
if(!lpRect && hdc)
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @unimplemented
*/
UINT
WINAPI
GetEnhMetaFileBits(
HENHMETAFILE a0,
UINT a1,
LPBYTE a2
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
UINT
WINAPI
GetEnhMetaFileHeader(
HENHMETAFILE a0,
UINT a1,
LPENHMETAHEADER a2
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
UINT
WINAPI
GetEnhMetaFilePaletteEntries(
HENHMETAFILE a0,
UINT a1,
LPPALETTEENTRY a2
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
UINT
WINAPI
GetWinMetaFileBits(
HENHMETAFILE a0,
UINT a1,
LPBYTE a2,
INT a3,
HDC a4
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
BOOL
WINAPI
PlayEnhMetaFile(
HDC a0,
HENHMETAFILE a1,
CONST RECT *a2
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @unimplemented
*/
BOOL
WINAPI
PlayEnhMetaFileRecord(
HDC a0,
LPHANDLETABLE a1,
CONST ENHMETARECORD *a2,
UINT a3
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @unimplemented
*/
HENHMETAFILE
WINAPI
SetEnhMetaFileBits(
UINT a0,
CONST BYTE *a1
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
HENHMETAFILE
WINAPI
SetWinMetaFileBits(
UINT a0,
CONST BYTE *a1,
HDC a2,
CONST METAFILEPICT *a3)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiComment(
HDC hDC,
UINT bytes,
CONST BYTE *buffer
)
{
#if 0
if (GDI_HANDLE_GET_TYPE(hDC) == GDI_OBJECT_TYPE_EMF)
{
PLDC pLDC = GdiGetLDC(hDC);
if ( !pLDC )
{
SetLastError(ERROR_INVALID_HANDLE);
return FALSE;
}
if (pLDC->iType == LDC_EMFLDC)
{
// Wine port
return EMFDRV_GdiComment( hDC, bytes, buffer );
}
}
#endif
return FALSE;
}
/*
* @unimplemented
*/
BOOL
WINAPI
SetColorAdjustment(
HDC hdc,
CONST COLORADJUSTMENT *a1
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @implemented
*/
BOOL
WINAPI
UnrealizeObject(HGDIOBJ hgdiobj)
{
BOOL retValue = TRUE;
/*
Win 2k Graphics API, Black Book. by coriolis.com
Page 62, Note that Steps 3, 5, and 6 are not required for Windows NT(tm)
and Windows 2000(tm).
Step 5. UnrealizeObject(hTrackBrush);
*/
/*
msdn.microsoft.com,
"Windows 2000/XP: If hgdiobj is a brush, UnrealizeObject does nothing,
and the function returns TRUE. Use SetBrushOrgEx to set the origin of
a brush."
*/
if (GDI_HANDLE_GET_TYPE(hgdiobj) != GDI_OBJECT_TYPE_BRUSH)
{
retValue = NtGdiUnrealizeObject(hgdiobj);
}
return retValue;
}
/*
* @implemented
*/
BOOL
WINAPI
GdiFlush()
{
NtGdiFlush();
return TRUE;
}
/*
* @unimplemented
*/
int
WINAPI
SetICMMode(
HDC hdc,
int iEnableICM
)
{
/*FIXME: Assume that ICM is always off, and cannot be turned on */
if (iEnableICM == ICM_OFF) return ICM_OFF;
if (iEnableICM == ICM_ON) return 0;
if (iEnableICM == ICM_QUERY) return ICM_OFF;
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
BOOL
WINAPI
CheckColorsInGamut(
HDC a0,
LPVOID a1,
LPVOID a2,
DWORD a3
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/*
* @implemented
*/
BOOL
WINAPI
GetDeviceGammaRamp( HDC hdc,
LPVOID lpGammaRamp)
{
BOOL retValue = FALSE;
if (lpGammaRamp == NULL)
{
SetLastError(ERROR_INVALID_PARAMETER);
}
else
{
retValue = NtGdiGetDeviceGammaRamp(hdc,lpGammaRamp);
}
return retValue;
}
/*
* @implemented
*/
BOOL
WINAPI
SetDeviceGammaRamp(HDC hdc,
LPVOID lpGammaRamp)
{
BOOL retValue = FALSE;
if (lpGammaRamp)
{
retValue = NtGdiSetDeviceGammaRamp(hdc, lpGammaRamp);
}
else
{
SetLastError(ERROR_INVALID_PARAMETER);
}
return retValue;
}
/*
* @unimplemented
*/
BOOL
WINAPI
ColorMatchToTarget(
HDC a0,
HDC a1,
DWORD a2
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE;
}
/* === AFTER THIS POINT I GUESS... =========
* (based on stack size in Norlander's .def)
* === WHERE ARE THEY DEFINED? =============
*/
/*
* @unimplemented
*/
DWORD
WINAPI
IsValidEnhMetaRecord(
DWORD a0,
DWORD a1
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
DWORD
WINAPI
IsValidEnhMetaRecordOffExt(
DWORD a0,
DWORD a1,
DWORD a2,
DWORD a3
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
DWORD
WINAPI
GetGlyphOutlineWow(
DWORD a0,
DWORD a1,
DWORD a2,
DWORD a3,
DWORD a4,
DWORD a5,
DWORD a6
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
DWORD
WINAPI
gdiPlaySpoolStream(
DWORD a0,
DWORD a1,
DWORD a2,
DWORD a3,
DWORD a4,
DWORD a5
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
HANDLE
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
AddFontMemResourceEx(
PVOID pbFont,
DWORD cbFont,
PVOID pdv,
DWORD *pcFonts
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
)
{
if ( pbFont && cbFont && pcFonts)
{
return NtGdiAddFontMemResourceEx(pbFont, cbFont, NULL, 0, pcFonts);
}
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
int
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
AddFontResourceTracking(
LPCSTR lpString,
int unknown
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
/*
* @unimplemented
*/
HBITMAP
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
ClearBitmapAttributes(HBITMAP hbm, DWORD dwFlags)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HBRUSH
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
ClearBrushAttributes(HBRUSH hbm, DWORD dwFlags)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
ColorCorrectPalette(HDC hDC,HPALETTE hPalette,DWORD dwFirstEntry,DWORD dwNumOfEntries)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiArtificialDecrementDriver(LPWSTR pDriverName,BOOL unknown)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiCleanCacheDC(HDC hdc)
{
if (GDI_HANDLE_GET_TYPE(hdc) == GDILoObjType_LO_DC_TYPE)
return TRUE;
SetLastError(ERROR_INVALID_HANDLE);
return FALSE;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
HDC
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiConvertAndCheckDC(HDC hdc)
{
PLDC pldc;
ULONG hType = GDI_HANDLE_GET_TYPE(hdc);
if (hType == GDILoObjType_LO_DC_TYPE || hType == GDILoObjType_LO_METADC16_TYPE)
return hdc;
pldc = GdiGetLDC(hdc);
if (pldc)
{
if (pldc->Flags & LDC_SAPCALLBACK) GdiSAPCallback(pldc);
if (pldc->Flags & LDC_KILL_DOCUMENT) return NULL;
if (pldc->Flags & LDC_STARTPAGE) StartPage(hdc);
return hdc;
}
SetLastError(ERROR_INVALID_HANDLE);
return NULL;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HENHMETAFILE
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiConvertEnhMetaFile(HENHMETAFILE hmf)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiDrawStream(HDC dc, ULONG l, VOID *v) // See Bug 4784
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
GdiIsMetaFileDC(HDC hDC)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
if (GDI_HANDLE_GET_TYPE(hDC) != GDI_OBJECT_TYPE_DC)
{
if (GDI_HANDLE_GET_TYPE(hDC) == GDI_OBJECT_TYPE_METADC)
return TRUE;
else
{
PLDC pLDC = GdiGetLDC(hDC);
if ( !pLDC )
{
SetLastError(ERROR_INVALID_HANDLE);
return FALSE;
}
if ( pLDC->iType == LDC_EMFLDC) return TRUE;
}
}
return FALSE;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
GdiIsMetaPrintDC(HDC hDC)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
if (GDI_HANDLE_GET_TYPE(hDC) != GDI_OBJECT_TYPE_DC)
{
if (GDI_HANDLE_GET_TYPE(hDC) == GDI_OBJECT_TYPE_METADC)
return FALSE;
else
{
PLDC pLDC = GdiGetLDC(hDC);
if ( !pLDC )
{
SetLastError(ERROR_INVALID_HANDLE);
return FALSE;
}
if ( pLDC->Flags & LDC_META_PRINT) return TRUE;
}
}
return FALSE;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
GdiIsPlayMetafileDC(HDC hDC)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
PLDC pLDC = GdiGetLDC(hDC);
if ( pLDC )
{
if ( pLDC->Flags & LDC_PLAY_MFDC ) return TRUE;
}
return FALSE;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiValidateHandle(HGDIOBJ hobj)
{
PGDI_TABLE_ENTRY Entry = GdiHandleTable + GDI_HANDLE_GET_INDEX(hobj);
if ( (Entry->Type & GDI_ENTRY_BASETYPE_MASK) != 0 &&
( (Entry->Type << GDI_ENTRY_UPPER_SHIFT) & GDI_HANDLE_TYPE_MASK ) ==
GDI_HANDLE_GET_TYPE(hobj) )
{
HANDLE pid = (HANDLE)((ULONG_PTR)Entry->ProcessId & ~0x1);
if(pid == NULL || pid == CurrentProcessId)
{
return TRUE;
}
}
return FALSE;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
DWORD
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GetBitmapAttributes(HBITMAP hbm)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
DWORD
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GetBrushAttributes(HBRUSH hbr)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
ULONG
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GetEUDCTimeStamp(VOID)
{
return NtGdiGetEudcTimeStampEx(NULL,0,TRUE);
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
ULONG
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GetFontAssocStatus(HDC hdc)
{
ULONG retValue = 0;
if (hdc)
{
retValue = NtGdiQueryFontAssocInfo(hdc);
}
return retValue;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
GetTextExtentExPointWPri(HDC hdc,
LPWSTR lpwsz,
ULONG cwc,
ULONG dxMax,
ULONG *pcCh,
PULONG pdxOut,
LPSIZE psize)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
return NtGdiGetTextExtentExW(hdc,lpwsz,cwc,dxMax,pcCh,pdxOut,psize,0);
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
DWORD
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
QueryFontAssocStatus(VOID)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
RemoveFontMemResourceEx(HANDLE fh)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
if (fh)
{
return NtGdiRemoveFontMemResourceEx(fh);
}
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
int
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
RemoveFontResourceTracking(LPCSTR lpString,int unknown)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HBITMAP
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
SetBitmapAttributes(HBITMAP hbm, DWORD dwFlags)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HBRUSH
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
SetBrushAttributes(HBRUSH hbm, DWORD dwFlags)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
int
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
StartFormPage(HDC hdc)
{
return StartPage(hdc);
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
VOID
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
UnloadNetworkFonts(DWORD unknown)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiRealizationInfo(HDC hdc,
PREALIZATION_INFO pri)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
// ATM we do not support local font data and Language Pack.
return NtGdiGetRealizationInfo(hdc, pri, (HFONT) NULL);
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
BOOL
WINAPI
GetETM(HDC hdc,
EXTTEXTMETRIC *petm)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
BOOL Ret = NtGdiGetETM(hdc, petm);
if (Ret && petm)
petm->emKernPairs = (WORD)GetKerningPairsA(hdc, 0, 0);
return Ret;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
int
WINAPI
Escape(HDC hdc, INT nEscape, INT cbInput, LPCSTR lpvInData, LPVOID lpvOutData)
{
int retValue = SP_ERROR;
HGDIOBJ hObject = hdc;
UINT Type = 0;
LPVOID pUserData = NULL;
Type = GDI_HANDLE_GET_TYPE(hObject);
if (Type == GDI_OBJECT_TYPE_METADC)
{
/* FIXME we do not support metafile */
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
}
else
{
switch (nEscape)
{
case ABORTDOC:
/* Note Winodws check see if the handle have any user data for ABORTDOC command
* ReactOS copy this behavior to be compatible with windows 2003
*/
if ( (!GdiGetHandleUserData(hObject, (DWORD)Type, (PVOID) &pUserData)) ||
(pUserData == NULL) )
{
GdiSetLastError(ERROR_INVALID_HANDLE);
retValue = FALSE;
}
else
{
retValue = AbortDoc(hdc);
}
break;
case DRAFTMODE:
case FLUSHOUTPUT:
case SETCOLORTABLE:
/* Note 1: DRAFTMODE, FLUSHOUTPUT, SETCOLORTABLE is outdated and been replace with other api */
/* Note 2: Winodws check see if the handle have any user data for DRAFTMODE, FLUSHOUTPUT, SETCOLORTABLE command
* ReactOS copy this behavior to be compatible with windows 2003
*/
if ( (!GdiGetHandleUserData(hObject, (DWORD)Type, (PVOID) &pUserData)) ||
(pUserData == NULL) )
{
GdiSetLastError(ERROR_INVALID_HANDLE);
}
retValue = FALSE;
break;
case SETABORTPROC:
/* Note : Winodws check see if the handle have any user data for DRAFTMODE, FLUSHOUTPUT, SETCOLORTABLE command
* ReactOS copy this behavior to be compatible with windows 2003
*/
if ( (!GdiGetHandleUserData(hObject, (DWORD)Type, (PVOID) &pUserData)) ||
(pUserData == NULL) )
{
GdiSetLastError(ERROR_INVALID_HANDLE);
retValue = FALSE;
}
retValue = SetAbortProc(hdc, (ABORTPROC)lpvInData);
break;
case GETCOLORTABLE:
retValue = GetSystemPaletteEntries(hdc, (UINT)*lpvInData, 1, (LPPALETTEENTRY)lpvOutData);
if ( !retValue )
{
retValue = SP_ERROR;
}
break;
case ENDDOC:
/* Note : Winodws check see if the handle have any user data for DRAFTMODE, FLUSHOUTPUT, SETCOLORTABLE command
* ReactOS copy this behavior to be compatible with windows 2003
*/
if ( (!GdiGetHandleUserData(hObject, (DWORD)Type, (PVOID) &pUserData)) ||
(pUserData == NULL) )
{
GdiSetLastError(ERROR_INVALID_HANDLE);
retValue = FALSE;
}
retValue = EndDoc(hdc);
break;
case GETSCALINGFACTOR:
/* Note GETSCALINGFACTOR is outdated have been replace by GetDeviceCaps */
if ( Type == GDI_OBJECT_TYPE_DC )
{
if ( lpvOutData )
{
PPOINT ptr = (PPOINT) lpvOutData;
ptr->x = 0;
ptr->y = 0;
}
}
retValue = FALSE;
break;
case GETEXTENDEDTEXTMETRICS:
retValue = (int) GetETM( hdc, (EXTTEXTMETRIC *) lpvOutData) != 0;
break;
case STARTDOC:
{
DOCINFOA *pUserDatalpdi;
DOCINFOA lpdi;
/* Note : Winodws check see if the handle have any user data for STARTDOC command
* ReactOS copy this behavior to be compatible with windows 2003
*/
if ( (!GdiGetHandleUserData(hObject, (DWORD)Type, (PVOID) &pUserDatalpdi)) ||
(pUserData == NULL) )
{
GdiSetLastError(ERROR_INVALID_HANDLE);
retValue = FALSE;
}
lpdi.cbSize = sizeof(DOCINFOA);
/* NOTE lpszOutput will be store in handle userdata */
lpdi.lpszOutput = 0;
lpdi.lpszDatatype = 0;
lpdi.fwType = 0;
lpdi.lpszDocName = lpvInData;
/* NOTE : doc for StartDocA/W at msdn http://msdn2.microsoft.com/en-us/library/ms535793(VS.85).aspx */
retValue = StartDocA(hdc, &lpdi);
/* StartDocA fail */
if (retValue < 0)
{
/* check see if outbuffer contain any data, if it does abort */
if ( (pUserDatalpdi->lpszOutput != 0) &&
( (*(WCHAR *)pUserDatalpdi->lpszOutput) != UNICODE_NULL) )
{
retValue = SP_APPABORT;
}
else
{
retValue = GetLastError();
/* Translate StartDocA error code to STARTDOC error code
* see msdn http://msdn2.microsoft.com/en-us/library/ms535472.aspx
*/
switch(retValue)
{
case ERROR_NOT_ENOUGH_MEMORY:
retValue = SP_OUTOFMEMORY;
break;
case ERROR_PRINT_CANCELLED:
retValue = SP_USERABORT;
break;
case ERROR_DISK_FULL:
retValue = SP_OUTOFDISK;
break;
default:
retValue = SP_ERROR;
break;
}
}
}
}
break;
default:
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
}
}
return retValue;
}
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
/*
* @unimplemented
*/
BOOL
WINAPI
GdiAddGlsRecord(HDC hdc,
DWORD unknown1,
LPCSTR unknown2,
LPRECT unknown3)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HANDLE
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiConvertMetaFilePict(HGLOBAL hMem)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @implemented
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
*/
DEVMODEW *
WINAPI
GdiConvertToDevmodeW(const DEVMODEA *dmA)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
DEVMODEW *dmW;
WORD dmW_size, dmA_size;
dmA_size = dmA->dmSize;
/* this is the minimal dmSize that XP accepts */
if (dmA_size < FIELD_OFFSET(DEVMODEA, dmFields))
return NULL;
if (dmA_size > sizeof(DEVMODEA))
dmA_size = sizeof(DEVMODEA);
dmW_size = dmA_size + CCHDEVICENAME;
if (dmA_size >= FIELD_OFFSET(DEVMODEA, dmFormName) + CCHFORMNAME)
dmW_size += CCHFORMNAME;
dmW = HeapAlloc(GetProcessHeap(), 0, dmW_size + dmA->dmDriverExtra);
if (!dmW) return NULL;
MultiByteToWideChar(CP_ACP, 0, (const char*) dmA->dmDeviceName, CCHDEVICENAME,
dmW->dmDeviceName, CCHDEVICENAME);
/* copy slightly more, to avoid long computations */
memcpy(&dmW->dmSpecVersion, &dmA->dmSpecVersion, dmA_size - CCHDEVICENAME);
if (dmA_size >= FIELD_OFFSET(DEVMODEA, dmFormName) + CCHFORMNAME)
{
MultiByteToWideChar(CP_ACP, 0, (const char*) dmA->dmFormName, CCHFORMNAME,
dmW->dmFormName, CCHFORMNAME);
if (dmA_size > FIELD_OFFSET(DEVMODEA, dmLogPixels))
memcpy(&dmW->dmLogPixels, &dmA->dmLogPixels, dmA_size - FIELD_OFFSET(DEVMODEA, dmLogPixels));
}
if (dmA->dmDriverExtra)
memcpy((char *)dmW + dmW_size, (const char *)dmA + dmA_size, dmA->dmDriverExtra);
dmW->dmSize = dmW_size;
return dmW;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HENHMETAFILE
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiCreateLocalEnhMetaFile(HENHMETAFILE hmo)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
METAFILEPICT *
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
GdiCreateLocalMetaFilePict(HENHMETAFILE hmo)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HDC
WINAPI
GdiGetDC(HANDLE SpoolFileHandle)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
HANDLE
WINAPI
GdiGetPageHandle(HANDLE SpoolFileHandle,
DWORD Page,
LPDWORD pdwPageType)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiStartDocEMF(HANDLE SpoolFileHandle,
DOCINFOW *pDocInfo)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiStartPageEMF(HANDLE SpoolFileHandle)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiPlayPageEMF(HANDLE SpoolFileHandle,
HANDLE hemf,
RECT *prectDocument,
RECT *prectBorder,
RECT *prectClip)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiEndPageEMF(HANDLE SpoolFileHandle,
DWORD dwOptimization)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiEndDocEMF(HANDLE SpoolFileHandle)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiGetDevmodeForPage(HANDLE SpoolFileHandle,
DWORD dwPageNumber,
PDEVMODEW *pCurrDM,
PDEVMODEW *pLastDM)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiResetDCEMF(HANDLE SpoolFileHandle,
PDEVMODEW pCurrDM)
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
ULONG *
WINAPI
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
XLATEOBJ_piVector(XLATEOBJ *XlateObj)
{
return XlateObj->pulXlate;
big patch by Jonathon Wilson for GDI32 & related stuff changes are: 1.add some new functions to ascii.h and unicode.h 2.add some definitions to base.h 3.add a bunch of functions to funcs.h 4.add a few structures to structs.h 5.add definitions for some missing stuff to winddi.h 6.general fixes and updates to structures and definitions in winddi.h 7.add some other structures and definitions to winddi.h 8.add some Engxxx functions to winddi.h 9.a small fix in crtdll.def 10.add all the new defs to gdi32.def and gdi32.edf 11.add all the new stubs to gdi32 stubs.c 12.implement PolyPolygon and PolyPolyline 13.some fixes to msafd.def/msafd.edf 14.change WahCloseNotificationHelper to WahCloseNotificationHandleHelper in ws2help to match the microsoft definition 15.add d3d.h, d3dcaps.h, d3dtypes.h, ddraw.h, d3dhal.h, ddrawi.h to include and include\ddk (needed for the GdiEntryxx and DdEntryxx functions in gdi32.dll). Headers are modified versions of those from WINE (stuff removed that wont compile without OLE headers, some stuff added) 16.add ddentry.h which is used with the DdEntry and GdiEntry functions and 17.fix some stuff in stubs.c of win32k A fair few of these definitions could be wrong (some of them are educated guesses, like some of the Gdixxx functions) If anyone has any corrections, any answers for the FIXMEs and structures I dont have definitions for, definitions for the remaining stuff in gdi32.def with a ; in front of it or whatever, do let me know. Or if anyone wants to comment about my changes, please let me know. svn path=/trunk/; revision=5867
2003-08-26 12:28:53 +00:00
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiPlayEMF(LPWSTR pwszPrinterName,
LPDEVMODEW pDevmode,
LPWSTR pwszDocName,
EMFPLAYPROC pfnEMFPlayFn,
HANDLE hPageQuery
)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiPlayPrivatePageEMF(HANDLE SpoolFileHandle,
DWORD unknown,
RECT *prectDocument)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}
/*
* @unimplemented
*/
VOID WINAPI GdiInitializeLanguagePack(DWORD InitParam)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
}
/*
* @implemented
*/
BOOL
WINAPI
GdiGradientFill(
IN HDC hdc,
IN PTRIVERTEX pVertex,
IN ULONG nVertex,
IN PVOID pMesh,
IN ULONG nMesh,
IN ULONG ulMode)
{
/* FIXME some part need be done in user mode */
return NtGdiGradientFill(hdc, pVertex, nVertex, pMesh, nMesh, ulMode);
}
/*
* @implemented
*/
BOOL
WINAPI
GdiTransparentBlt(IN HDC hdcDst,
IN INT xDst,
IN INT yDst,
IN INT cxDst,
IN INT cyDst,
IN HDC hdcSrc,
IN INT xSrc,
IN INT ySrc,
IN INT cxSrc,
IN INT cySrc,
IN UINT TransColor
)
{
/* FIXME some part need be done in user mode */
return NtGdiTransparentBlt(hdcDst, xDst, yDst, cxDst, cyDst, hdcSrc, xSrc, ySrc, cxSrc, cySrc, (COLORREF)TransColor);
}
/*
* @unimplemented
*/
BOOL
WINAPI
GdiPrinterThunk(
IN HUMPD humpd,
DWORD *status,
DWORD unuse)
{
/* FIXME figout the protypes, the HUMPD are a STRUCT or COM object */
/* status contain some form of return value that being save, what it is I do not known */
/* unsue seam have zero effect, what it is for I do not known */
// ? return NtGdiSetPUMPDOBJ(humpd->0x10,TRUE, humpd, ?) <- blackbox, OpenRCE info, and api hooks for anylaysing;
return FALSE;
}
/*
* @unimplemented
*
*/
HBITMAP
WINAPI
GdiConvertBitmapV5(
HBITMAP in_format_BitMap,
HBITMAP src_BitMap,
INT bpp,
INT unuse)
{
/* FIXME guessing the prototypes */
/*
* it have create a new bitmap with desired in format,
* then convert it src_bitmap to new format
* and return it as HBITMAP
*/
return FALSE;
}
/*
* @implemented
*
*/
int
WINAPI
GetClipBox(HDC hdc,
LPRECT lprc)
{
return NtGdiGetAppClipBox(hdc, lprc);
}
/*
* @implemented
*
*/
DWORD
WINAPI
GetFontData(HDC hdc,
DWORD dwTable,
DWORD dwOffset,
LPVOID lpvBuffer,
DWORD cbData)
{
if (!lpvBuffer)
{
cbData = 0;
}
return NtGdiGetFontData(hdc, dwTable, dwOffset, lpvBuffer, cbData);
}
INT
WINAPI
NamedEscape(HDC hdc,
PWCHAR pDriver,
INT iEsc,
INT cjIn,
LPSTR pjIn,
INT cjOut,
LPSTR pjOut)
{
/* FIXME metadc, metadc are done most in user mode, and we do not support it
* Windows 2000/XP/Vista ignore the current hdc, that are being pass and always set hdc to NULL
* when it calls to NtGdiExtEscape from NamedEscape
*/
return NtGdiExtEscape(NULL,pDriver,wcslen(pDriver),iEsc,cjIn,pjIn,cjOut,pjOut);
}
/*
* @unimplemented
*/
/* FIXME wrong protypes, it is a fastcall api */
DWORD
WINAPI
cGetTTFFromFOT(DWORD x1 ,DWORD x2 ,DWORD x3, DWORD x4, DWORD x5, DWORD x6, DWORD x7)
{
UNIMPLEMENTED;
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return 0;
}