reactos/win32ss/reactx/dxg/dxg_driver.h

873 lines
13 KiB
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#define TRACE() \
DbgPrint("DXG: %s\n", __FUNCTION__)
DWORD
NTAPI
DxD3dContextCreate(
PVOID p1,
PVOID p2,
PVOID p3,
PVOID p4)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxD3dContextDestroy(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxD3dContextDestroyAll(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxD3dValidateTextureStageState(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxD3dDrawPrimitives2(
PVOID p1,
PVOID p2,
PVOID p3,
PVOID p4,
PVOID p5,
PVOID p6,
PVOID p7)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetDriverState(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdAddAttachedSurface(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdAlphaBlt(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdAttachSurface(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdBeginMoCompFrame(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdBlt(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdColorControl(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdCreateMoComp(
PVOID p1,
PVOID p2)
{
return 0;
}
DWORD
NTAPI
DxDdDeleteDirectDrawObject(
PVOID p1)
{
return 0;
}
DWORD
NTAPI
DxDdDeleteSurfaceObject(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdDestroyMoComp(
PVOID p1,
PVOID p2)
{
return 0;
}
DWORD
NTAPI
DxDdDestroySurface(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdDestroyD3DBuffer(
PVOID p1)
{
return 0;
}
DWORD
NTAPI
DxDdEndMoCompFrame(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdFlip(
PVOID p1,
PVOID p2,
PVOID p3,
PVOID p4,
PVOID p5)
{
return 0;
}
DWORD
NTAPI
DxDdFlipToGDISurface(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetAvailDriverMemory(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetBltStatus(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetDC(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetDxHandle(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetFlipStatus(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetInternalMoCompInfo(
PVOID p1,
PVOID p2)
{
return 0;
}
DWORD
NTAPI
DxDdGetMoCompBuffInfo(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetMoCompGuids(
PVOID p1,
PVOID p2)
{
return 0;
}
DWORD
NTAPI
DxDdGetMoCompFormats(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetScanLine(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdLockD3D(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdQueryMoCompStatus(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdReleaseDC(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdRenderMoComp(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdResetVisrgn(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdSetColorKey(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdSetExclusiveMode(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdSetGammaRamp(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdCreateSurfaceEx(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdSetOverlayPosition(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdUnattachSurface(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdUnlockD3D(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdUpdateOverlay(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdWaitForVerticalBlank(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpCanCreateVideoPort(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpColorControl(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpCreateVideoPort(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpDestroyVideoPort(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpFlipVideoPort(
PVOID p1,
PVOID p2,
PVOID p3,
PVOID p4)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortBandwidth(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortField(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortFlipStatus(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortInputFormats(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortLine(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortOutputFormats(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoPortConnectInfo(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpGetVideoSignalStatus(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpUpdateVideoPort(
PVOID p1,
PVOID p2,
PVOID p3,
PVOID p4)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpWaitForVideoPortSync(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpAcquireNotification(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDvpReleaseNotification(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdHeapVidMemAllocAligned(
PVOID p1,
PVOID p2,
PVOID p3,
PVOID p4,
PVOID p5)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdHeapVidMemFree(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdDisableDirectDraw(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdSuspendDirectDraw(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdResumeDirectDraw(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdDynamicModeChange(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdCloseProcess(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetDirectDrawBound(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdEnableDirectDrawRedirection(
PVOID p1,
PVOID p2)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdAllocPrivateUserMem(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdFreePrivateUserMem(
PVOID p1,
PVOID p2)
{
return 0;
}
DWORD
NTAPI
DxDdSetAccelLevel(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdGetSurfaceLock(
PVOID p1)
{
TRACE();
return 0;
}
DWORD
NTAPI
DxDdEnumLockedSurfaceRect(
PVOID p1,
PVOID p2,
PVOID p3)
{
TRACE();
return 0;
}
DRVFN gaDxgFuncs [] =
{
{DXG_INDEX_DxDxgGenericThunk, (PFN)DxDxgGenericThunk},
{DXG_INDEX_DxD3dContextCreate, (PFN)DxD3dContextCreate},
{DXG_INDEX_DxD3dContextDestroy, (PFN)DxD3dContextDestroy},
{DXG_INDEX_DxD3dContextDestroyAll, (PFN)DxD3dContextDestroyAll},
{DXG_INDEX_DxD3dValidateTextureStageState, (PFN)DxD3dValidateTextureStageState},
{DXG_INDEX_DxD3dDrawPrimitives2, (PFN)DxD3dDrawPrimitives2},
{DXG_INDEX_DxDdGetDriverState, (PFN)DxDdGetDriverState},
{DXG_INDEX_DxDdAddAttachedSurface, (PFN)DxDdAddAttachedSurface},
{DXG_INDEX_DxDdAlphaBlt, (PFN)DxDdAlphaBlt},
{DXG_INDEX_DxDdAttachSurface, (PFN)DxDdAttachSurface},
{DXG_INDEX_DxDdBeginMoCompFrame, (PFN)DxDdBeginMoCompFrame},
{DXG_INDEX_DxDdBlt, (PFN)DxDdBlt},
{DXG_INDEX_DxDdCanCreateSurface, (PFN)DxDdCanCreateSurface},
{DXG_INDEX_DxDdCanCreateD3DBuffer, (PFN)DxDdCanCreateD3DBuffer},
{DXG_INDEX_DxDdColorControl, (PFN)DxDdColorControl},
{DXG_INDEX_DxDdCreateDirectDrawObject, (PFN)DxDdCreateDirectDrawObject},
{DXG_INDEX_DxDdCreateSurface, (PFN)DxDdCreateD3DBuffer},
{DXG_INDEX_DxDdCreateD3DBuffer, (PFN)DxDdCreateD3DBuffer},
{DXG_INDEX_DxDdCreateMoComp, (PFN)DxDdCreateMoComp},
{DXG_INDEX_DxDdCreateSurfaceObject, (PFN)DxDdCreateSurfaceObject},
{DXG_INDEX_DxDdDeleteDirectDrawObject, (PFN)DxDdDeleteDirectDrawObject},
{DXG_INDEX_DxDdDeleteSurfaceObject, (PFN)DxDdDeleteSurfaceObject},
{DXG_INDEX_DxDdDestroyMoComp, (PFN)DxDdDestroyMoComp},
{DXG_INDEX_DxDdDestroySurface, (PFN)DxDdDestroySurface},
{DXG_INDEX_DxDdDestroyD3DBuffer, (PFN)DxDdDestroyD3DBuffer},
{DXG_INDEX_DxDdEndMoCompFrame, (PFN)DxDdEndMoCompFrame},
{DXG_INDEX_DxDdFlip, (PFN)DxDdFlip},
{DXG_INDEX_DxDdFlipToGDISurface, (PFN)DxDdFlipToGDISurface},
{DXG_INDEX_DxDdGetAvailDriverMemory, (PFN)DxDdGetAvailDriverMemory},
{DXG_INDEX_DxDdGetBltStatus, (PFN)DxDdGetBltStatus},
{DXG_INDEX_DxDdGetDC, (PFN)DxDdGetDC},
{DXG_INDEX_DxDdGetDriverInfo, (PFN)DxDdGetDriverInfo},
{DXG_INDEX_DxDdGetDxHandle, (PFN)DxDdGetDxHandle},
{DXG_INDEX_DxDdGetFlipStatus, (PFN)DxDdGetFlipStatus},
{DXG_INDEX_DxDdGetInternalMoCompInfo, (PFN)DxDdGetInternalMoCompInfo},
{DXG_INDEX_DxDdGetMoCompBuffInfo, (PFN)DxDdGetMoCompBuffInfo},
{DXG_INDEX_DxDdGetMoCompGuids, (PFN)DxDdGetMoCompGuids},
{DXG_INDEX_DxDdGetMoCompFormats, (PFN)DxDdGetMoCompFormats},
{DXG_INDEX_DxDdGetScanLine, (PFN)DxDdGetScanLine},
{DXG_INDEX_DxDdLock, (PFN)DxDdLock},
{DXG_INDEX_DxDdLockD3D, (PFN)DxDdLockD3D},
{DXG_INDEX_DxDdQueryDirectDrawObject, (PFN)DxDdQueryDirectDrawObject},
{DXG_INDEX_DxDdQueryMoCompStatus, (PFN)DxDdQueryMoCompStatus},
{DXG_INDEX_DxDdReenableDirectDrawObject, (PFN)DxDdReenableDirectDrawObject},
{DXG_INDEX_DxDdReleaseDC, (PFN)DxDdReleaseDC},
{DXG_INDEX_DxDdRenderMoComp, (PFN)DxDdRenderMoComp},
{DXG_INDEX_DxDdResetVisrgn, (PFN)DxDdResetVisrgn},
{DXG_INDEX_DxDdSetColorKey, (PFN)DxDdSetColorKey},
{DXG_INDEX_DxDdSetExclusiveMode, (PFN)DxDdSetExclusiveMode},
{DXG_INDEX_DxDdSetGammaRamp, (PFN)DxDdSetGammaRamp},
{DXG_INDEX_DxDdCreateSurfaceEx, (PFN)DxDdCreateSurfaceEx},
{DXG_INDEX_DxDdSetOverlayPosition, (PFN)DxDdSetOverlayPosition},
{DXG_INDEX_DxDdUnattachSurface, (PFN)DxDdUnattachSurface},
{DXG_INDEX_DxDdUnlock, (PFN)DxDdUnlock},
{DXG_INDEX_DxDdUnlockD3D, (PFN)DxDdUnlockD3D},
{DXG_INDEX_DxDdUpdateOverlay, (PFN)DxDdUpdateOverlay},
{DXG_INDEX_DxDdWaitForVerticalBlank, (PFN)DxDdWaitForVerticalBlank},
{DXG_INDEX_DxDvpCanCreateVideoPort, (PFN)DxDvpCanCreateVideoPort},
{DXG_INDEX_DxDvpColorControl, (PFN)DxDvpColorControl},
{DXG_INDEX_DxDvpCreateVideoPort, (PFN)DxDvpCreateVideoPort},
{DXG_INDEX_DxDvpDestroyVideoPort, (PFN)DxDvpDestroyVideoPort},
{DXG_INDEX_DxDvpFlipVideoPort, (PFN)DxDvpFlipVideoPort},
{DXG_INDEX_DxDvpGetVideoPortBandwidth, (PFN)DxDvpGetVideoPortBandwidth},
{DXG_INDEX_DxDvpGetVideoPortField, (PFN)DxDvpGetVideoPortField},
{DXG_INDEX_DxDvpGetVideoPortFlipStatus, (PFN)DxDvpGetVideoPortFlipStatus},
{DXG_INDEX_DxDvpGetVideoPortInputFormats, (PFN)DxDvpGetVideoPortInputFormats},
{DXG_INDEX_DxDvpGetVideoPortLine, (PFN)DxDvpGetVideoPortLine},
{DXG_INDEX_DxDvpGetVideoPortOutputFormats, (PFN)DxDvpGetVideoPortOutputFormats},
{DXG_INDEX_DxDvpGetVideoPortConnectInfo, (PFN)DxDvpGetVideoPortConnectInfo},
{DXG_INDEX_DxDvpGetVideoSignalStatus, (PFN)DxDvpGetVideoSignalStatus},
{DXG_INDEX_DxDvpUpdateVideoPort, (PFN)DxDvpUpdateVideoPort},
{DXG_INDEX_DxDvpWaitForVideoPortSync, (PFN)DxDvpWaitForVideoPortSync},
{DXG_INDEX_DxDvpAcquireNotification, (PFN)DxDvpAcquireNotification},
{DXG_INDEX_DxDvpReleaseNotification, (PFN)DxDvpReleaseNotification},
{DXG_INDEX_DxDdHeapVidMemAllocAligned, (PFN)DxDdHeapVidMemAllocAligned},
{DXG_INDEX_DxDdHeapVidMemFree, (PFN)DxDdHeapVidMemFree},
{DXG_INDEX_DxDdEnableDirectDraw, (PFN)DxDdEnableDirectDraw},
{DXG_INDEX_DxDdDisableDirectDraw, (PFN)DxDdDisableDirectDraw},
{DXG_INDEX_DxDdSuspendDirectDraw, (PFN)DxDdSuspendDirectDraw},
{DXG_INDEX_DxDdResumeDirectDraw, (PFN)DxDdResumeDirectDraw},
{DXG_INDEX_DxDdDynamicModeChange, (PFN)DxDdDynamicModeChange},
{DXG_INDEX_DxDdCloseProcess, (PFN)DxDdCloseProcess},
{DXG_INDEX_DxDdGetDirectDrawBound, (PFN)DxDdGetDirectDrawBound},
{DXG_INDEX_DxDdEnableDirectDrawRedirection, (PFN)DxDdEnableDirectDrawRedirection},
{DXG_INDEX_DxDdAllocPrivateUserMem, (PFN)DxDdAllocPrivateUserMem},
{DXG_INDEX_DxDdFreePrivateUserMem, (PFN)DxDdFreePrivateUserMem},
{DXG_INDEX_DxDdLockDirectDrawSurface, (PFN)DxDdLockDirectDrawSurface},
{DXG_INDEX_DxDdUnlockDirectDrawSurface, (PFN)DxDdUnlockDirectDrawSurface},
{DXG_INDEX_DxDdSetAccelLevel, (PFN)DxDdSetAccelLevel},
{DXG_INDEX_DxDdGetSurfaceLock, (PFN)DxDdGetSurfaceLock},
{DXG_INDEX_DxDdEnumLockedSurfaceRect, (PFN)DxDdEnumLockedSurfaceRect},
{DXG_INDEX_DxDdIoctl, (PFN)DxDdIoctl}
};