reactos/ntoskrnl/ps/process.c

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/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: ntoskrnl/ps/process.c
* PURPOSE: Process Manager: Process Management
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
* Thomas Weidenmueller (w3seek@reactos.org
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#define NDEBUG
#include <debug.h>
/* GLOBALS *******************************************************************/
- Fix one of the oldest hacks in ReactOS: KeGetCurrentThread() and PsGetcurrentProcess used to be NULL during early boot stage. We also didn't have an official idle therad/process. Also system intialization was not in its sepearte thread. Changes: - Implemented SeAssignPrimaryToken. - Setup Boot/System Token for Idle Process in SeInit2. - Remove ROS hack in SeCaptureSubjectContextEx. - Call SeAssignPrimaryToken in PspInitializeProcessSecurty when called for the Initial Process creation. - Implement PsInitiailizeQuotaSystem and set PspDefauptQuotaBlock for the idle process so that it can be used for the initial process. - Rewrite Process Manager Phase 0 initialization from scratch, to create a new initial system process and thread which will be used for Phase 1 (in ROS, phase 2) initialization of the executive. - Fix a bug in PspCreateProcess which was using an uninitialized value of SectionObject in some cases, instead of NULL. - Call PsInitailizeQuotaSystem from ObInit, and also create the system handle table inside the idle process, and make it the ObpKernelHandleTable. - Do Executive Phase 0 Initialization at APC_LEVEL. - Start idle thread at HIGH_PRIORITY then lower it to 0 once the Initial Thread is setup, so that it can run, then keep priority to 0 at DISPATCH_LEVEL and jump into idle loop code. - Add NtYieldExecution to idle loop code since it's now being used. - Fix IoGetCurrentProcess which was previously hacked. - Remove some checks for Thread == NULL in ke_x.h, since this is now impossible. - Split Phase 0/1 initialization in ex\init.c, since one runs in a separate thread now. Also don't lower IRQL to PASSIVE_LEVEL anymore (run at APC_LEVEL). svn path=/trunk/; revision=24148
2006-09-16 20:37:49 +00:00
extern ULONG PsMinimumWorkingSet, PsMaximumWorkingSet;
- Fix one of the oldest hacks in ReactOS: KeGetCurrentThread() and PsGetcurrentProcess used to be NULL during early boot stage. We also didn't have an official idle therad/process. Also system intialization was not in its sepearte thread. Changes: - Implemented SeAssignPrimaryToken. - Setup Boot/System Token for Idle Process in SeInit2. - Remove ROS hack in SeCaptureSubjectContextEx. - Call SeAssignPrimaryToken in PspInitializeProcessSecurty when called for the Initial Process creation. - Implement PsInitiailizeQuotaSystem and set PspDefauptQuotaBlock for the idle process so that it can be used for the initial process. - Rewrite Process Manager Phase 0 initialization from scratch, to create a new initial system process and thread which will be used for Phase 1 (in ROS, phase 2) initialization of the executive. - Fix a bug in PspCreateProcess which was using an uninitialized value of SectionObject in some cases, instead of NULL. - Call PsInitailizeQuotaSystem from ObInit, and also create the system handle table inside the idle process, and make it the ObpKernelHandleTable. - Do Executive Phase 0 Initialization at APC_LEVEL. - Start idle thread at HIGH_PRIORITY then lower it to 0 once the Initial Thread is setup, so that it can run, then keep priority to 0 at DISPATCH_LEVEL and jump into idle loop code. - Add NtYieldExecution to idle loop code since it's now being used. - Fix IoGetCurrentProcess which was previously hacked. - Remove some checks for Thread == NULL in ke_x.h, since this is now impossible. - Split Phase 0/1 initialization in ex\init.c, since one runs in a separate thread now. Also don't lower IRQL to PASSIVE_LEVEL anymore (run at APC_LEVEL). svn path=/trunk/; revision=24148
2006-09-16 20:37:49 +00:00
POBJECT_TYPE PsProcessType = NULL;
LIST_ENTRY PsActiveProcessHead;
KGUARDED_MUTEX PspActiveProcessMutex;
LARGE_INTEGER ShortPsLockDelay;
ULONG PsRawPrioritySeparation;
ULONG PsPrioritySeparation;
CHAR PspForegroundQuantum[3];
/* Fixed quantum table */
CHAR PspFixedQuantums[6] =
{
/* Short quantums */
3 * 6, /* Level 1 */
3 * 6, /* Level 2 */
3 * 6, /* Level 3 */
/* Long quantums */
6 * 6, /* Level 1 */
6 * 6, /* Level 2 */
6 * 6 /* Level 3 */
};
/* Variable quantum table */
CHAR PspVariableQuantums[6] =
{
/* Short quantums */
1 * 6, /* Level 1 */
2 * 6, /* Level 2 */
3 * 6, /* Level 3 */
/* Long quantums */
2 * 6, /* Level 1 */
4 * 6, /* Level 2 */
6 * 6 /* Level 3 */
};
/* Priority table */
KPRIORITY PspPriorityTable[PROCESS_PRIORITY_CLASS_ABOVE_NORMAL + 1] =
{
8,
4,
8,
13,
24,
6,
10
};
/* PRIVATE FUNCTIONS *********************************************************/
PETHREAD
NTAPI
PsGetNextProcessThread(IN PEPROCESS Process,
IN PETHREAD Thread OPTIONAL)
{
PETHREAD FoundThread = NULL;
PLIST_ENTRY ListHead, Entry;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG,
"Process: %p Thread: %p\n", Process, Thread);
/* Lock the process */
KeEnterCriticalRegion();
ExAcquirePushLockShared(&Process->ProcessLock);
/* Check if we're already starting somewhere */
if (Thread)
{
/* Start where we left off */
Entry = Thread->ThreadListEntry.Flink;
}
else
{
/* Start at the beginning */
Entry = Process->ThreadListHead.Flink;
}
/* Set the list head and start looping */
ListHead = &Process->ThreadListHead;
while (ListHead != Entry)
{
/* Get the Thread */
FoundThread = CONTAINING_RECORD(Entry, ETHREAD, ThreadListEntry);
/* Safe reference the thread */
if (ObReferenceObjectSafe(FoundThread)) break;
/* Nothing found, keep looping */
FoundThread = NULL;
Entry = Entry->Flink;
}
/* Unlock the process */
ExReleasePushLockShared(&Process->ProcessLock);
KeLeaveCriticalRegion();
/* Check if we had a starting thread, and dereference it */
if (Thread) ObDereferenceObject(Thread);
/* Return what we found */
return FoundThread;
}
PEPROCESS
NTAPI
PsGetNextProcess(IN PEPROCESS OldProcess)
{
PLIST_ENTRY Entry;
PEPROCESS FoundProcess = NULL;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG, "Process: %p\n", OldProcess);
/* Acquire the Active Process Lock */
KeAcquireGuardedMutex(&PspActiveProcessMutex);
/* Check if we're already starting somewhere */
if (OldProcess)
{
/* Start where we left off */
Entry = OldProcess->ActiveProcessLinks.Flink;
}
else
{
/* Start at the beginning */
Entry = PsActiveProcessHead.Flink;
}
/* Loop the process list */
while (Entry != &PsActiveProcessHead)
{
/* Get the process */
FoundProcess = CONTAINING_RECORD(Entry, EPROCESS, ActiveProcessLinks);
/* Reference the process */
if (ObReferenceObjectSafe(FoundProcess)) break;
/* Nothing found, keep trying */
FoundProcess = NULL;
Entry = Entry->Flink;
}
/* Release the lock */
KeReleaseGuardedMutex(&PspActiveProcessMutex);
/* Dereference the Process we had referenced earlier */
if (OldProcess) ObDereferenceObject(OldProcess);
return FoundProcess;
}
KPRIORITY
NTAPI
PspComputeQuantumAndPriority(IN PEPROCESS Process,
IN PSPROCESSPRIORITYMODE Mode,
OUT PUCHAR Quantum)
{
ULONG i;
UCHAR LocalQuantum, MemoryPriority;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG, "Process: %p Mode: %lx\n", Process, Mode);
/* Check if this is a foreground process */
if (Mode == PsProcessPriorityForeground)
{
/* Set the memory priority and use priority separation */
MemoryPriority = MEMORY_PRIORITY_FOREGROUND;
i = PsPrioritySeparation;
}
else
{
/* Set the background memory priority and no separation */
MemoryPriority = MEMORY_PRIORITY_BACKGROUND;
i = 0;
}
/* Make sure that the process mode isn't spinning */
if (Mode != PsProcessPrioritySpinning)
{
/* Set the priority */
MmSetMemoryPriorityProcess(Process, MemoryPriority);
}
/* Make sure that the process isn't idle */
if (Process->PriorityClass != PROCESS_PRIORITY_CLASS_IDLE)
{
/* Does the process have a job? */
if ((Process->Job) && (PspUseJobSchedulingClasses))
{
/* Use job quantum */
LocalQuantum = PspJobSchedulingClasses[Process->Job->
SchedulingClass];
}
else
{
/* Use calculated quantum */
LocalQuantum = PspForegroundQuantum[i];
}
}
else
{
/* Process is idle, use default quantum */
LocalQuantum = 6;
}
/* Return quantum to caller */
*Quantum = LocalQuantum;
/* Return priority */
return PspPriorityTable[Process->PriorityClass];
}
VOID
NTAPI
PsChangeQuantumTable(IN BOOLEAN Immediate,
IN ULONG PrioritySeparation)
{
PEPROCESS Process = NULL;
ULONG i;
UCHAR Quantum;
PCHAR QuantumTable;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG,
"%lx PrioritySeparation: %lx\n", Immediate, PrioritySeparation);
/* Write the current priority separation */
PsPrioritySeparation = PspPrioritySeparationFromMask(PrioritySeparation);
/* Normalize it if it was too high */
if (PsPrioritySeparation == 3) PsPrioritySeparation = 2;
/* Get the quantum table to use */
if (PspQuantumTypeFromMask(PrioritySeparation) == PSP_VARIABLE_QUANTUMS)
{
/* Use a variable table */
QuantumTable = PspVariableQuantums;
}
else if (PspQuantumTypeFromMask(PrioritySeparation) == PSP_FIXED_QUANTUMS)
{
/* Use fixed table */
QuantumTable = PspFixedQuantums;
}
else
{
/* Use default for the type of system we're on */
QuantumTable = MmIsThisAnNtAsSystem() ? PspFixedQuantums : PspVariableQuantums;
}
/* Now check if we should use long or short */
if (PspQuantumLengthFromMask(PrioritySeparation) == PSP_LONG_QUANTUMS)
{
/* Use long quantums */
QuantumTable += 3;
}
else if (PspQuantumLengthFromMask(PrioritySeparation) == PSP_SHORT_QUANTUMS)
{
/* Keep existing table */
NOTHING;
}
else
{
/* Use default for the type of system we're on */
QuantumTable += MmIsThisAnNtAsSystem() ? 3 : 0;
}
/* Check if we're using long fixed quantums */
if (QuantumTable == &PspFixedQuantums[3])
{
/* Use Job scheduling classes */
PspUseJobSchedulingClasses = TRUE;
}
else
{
/* Otherwise, we don't */
PspUseJobSchedulingClasses = FALSE;
}
/* Copy the selected table into the Foreground Quantum table */
RtlCopyMemory(PspForegroundQuantum,
QuantumTable,
sizeof(PspForegroundQuantum));
/* Check if we should apply these changes real-time */
if (Immediate)
{
/* We are...loop every process */
Process = PsGetNextProcess(Process);
while (Process)
{
/* Use the priority separation if this is a foreground process */
i = (Process->Vm.Flags.MemoryPriority ==
MEMORY_PRIORITY_BACKGROUND) ?
0: PsPrioritySeparation;
/* Make sure that the process isn't idle */
if (Process->PriorityClass != PROCESS_PRIORITY_CLASS_IDLE)
{
/* Does the process have a job? */
if ((Process->Job) && (PspUseJobSchedulingClasses))
{
/* Use job quantum */
Quantum = PspJobSchedulingClasses[Process->Job->SchedulingClass];
}
else
{
/* Use calculated quantum */
Quantum = PspForegroundQuantum[i];
}
}
else
{
/* Process is idle, use default quantum */
Quantum = 6;
}
/* Now set the quantum */
KeSetQuantumProcess(&Process->Pcb, Quantum);
/* Get the next process */
Process = PsGetNextProcess(Process);
}
}
}
NTSTATUS
NTAPI
PspCreateProcess(OUT PHANDLE ProcessHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL,
IN HANDLE ParentProcess OPTIONAL,
IN ULONG Flags,
IN HANDLE SectionHandle OPTIONAL,
IN HANDLE DebugPort OPTIONAL,
IN HANDLE ExceptionPort OPTIONAL,
IN BOOLEAN InJob)
{
HANDLE hProcess;
PEPROCESS Process, Parent;
PVOID ExceptionPortObject;
PDEBUG_OBJECT DebugObject;
PSECTION SectionObject;
NTSTATUS Status, AccessStatus;
ULONG_PTR DirectoryTableBase[2] = {0,0};
KAFFINITY Affinity;
HANDLE_TABLE_ENTRY CidEntry;
PETHREAD CurrentThread = PsGetCurrentThread();
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
PEPROCESS CurrentProcess = PsGetCurrentProcess();
ULONG MinWs, MaxWs;
ACCESS_STATE LocalAccessState;
PACCESS_STATE AccessState = &LocalAccessState;
AUX_ACCESS_DATA AuxData;
UCHAR Quantum;
BOOLEAN Result, SdAllocated;
PSECURITY_DESCRIPTOR SecurityDescriptor;
SECURITY_SUBJECT_CONTEXT SubjectContext;
BOOLEAN NeedsPeb = FALSE;
INITIAL_PEB InitialPeb;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG,
- Fix one of the oldest hacks in ReactOS: KeGetCurrentThread() and PsGetcurrentProcess used to be NULL during early boot stage. We also didn't have an official idle therad/process. Also system intialization was not in its sepearte thread. Changes: - Implemented SeAssignPrimaryToken. - Setup Boot/System Token for Idle Process in SeInit2. - Remove ROS hack in SeCaptureSubjectContextEx. - Call SeAssignPrimaryToken in PspInitializeProcessSecurty when called for the Initial Process creation. - Implement PsInitiailizeQuotaSystem and set PspDefauptQuotaBlock for the idle process so that it can be used for the initial process. - Rewrite Process Manager Phase 0 initialization from scratch, to create a new initial system process and thread which will be used for Phase 1 (in ROS, phase 2) initialization of the executive. - Fix a bug in PspCreateProcess which was using an uninitialized value of SectionObject in some cases, instead of NULL. - Call PsInitailizeQuotaSystem from ObInit, and also create the system handle table inside the idle process, and make it the ObpKernelHandleTable. - Do Executive Phase 0 Initialization at APC_LEVEL. - Start idle thread at HIGH_PRIORITY then lower it to 0 once the Initial Thread is setup, so that it can run, then keep priority to 0 at DISPATCH_LEVEL and jump into idle loop code. - Add NtYieldExecution to idle loop code since it's now being used. - Fix IoGetCurrentProcess which was previously hacked. - Remove some checks for Thread == NULL in ke_x.h, since this is now impossible. - Split Phase 0/1 initialization in ex\init.c, since one runs in a separate thread now. Also don't lower IRQL to PASSIVE_LEVEL anymore (run at APC_LEVEL). svn path=/trunk/; revision=24148
2006-09-16 20:37:49 +00:00
"ProcessHandle: %p Parent: %p\n", ProcessHandle, ParentProcess);
/* Validate flags */
if (Flags & ~PROCESS_CREATE_FLAGS_LEGAL_MASK) return STATUS_INVALID_PARAMETER;
/* Check for parent */
- Fix one of the oldest hacks in ReactOS: KeGetCurrentThread() and PsGetcurrentProcess used to be NULL during early boot stage. We also didn't have an official idle therad/process. Also system intialization was not in its sepearte thread. Changes: - Implemented SeAssignPrimaryToken. - Setup Boot/System Token for Idle Process in SeInit2. - Remove ROS hack in SeCaptureSubjectContextEx. - Call SeAssignPrimaryToken in PspInitializeProcessSecurty when called for the Initial Process creation. - Implement PsInitiailizeQuotaSystem and set PspDefauptQuotaBlock for the idle process so that it can be used for the initial process. - Rewrite Process Manager Phase 0 initialization from scratch, to create a new initial system process and thread which will be used for Phase 1 (in ROS, phase 2) initialization of the executive. - Fix a bug in PspCreateProcess which was using an uninitialized value of SectionObject in some cases, instead of NULL. - Call PsInitailizeQuotaSystem from ObInit, and also create the system handle table inside the idle process, and make it the ObpKernelHandleTable. - Do Executive Phase 0 Initialization at APC_LEVEL. - Start idle thread at HIGH_PRIORITY then lower it to 0 once the Initial Thread is setup, so that it can run, then keep priority to 0 at DISPATCH_LEVEL and jump into idle loop code. - Add NtYieldExecution to idle loop code since it's now being used. - Fix IoGetCurrentProcess which was previously hacked. - Remove some checks for Thread == NULL in ke_x.h, since this is now impossible. - Split Phase 0/1 initialization in ex\init.c, since one runs in a separate thread now. Also don't lower IRQL to PASSIVE_LEVEL anymore (run at APC_LEVEL). svn path=/trunk/; revision=24148
2006-09-16 20:37:49 +00:00
if (ParentProcess)
{
/* Reference it */
Status = ObReferenceObjectByHandle(ParentProcess,
PROCESS_CREATE_PROCESS,
PsProcessType,
PreviousMode,
(PVOID*)&Parent,
NULL);
if (!NT_SUCCESS(Status)) return Status;
/* If this process should be in a job but the parent isn't */
if ((InJob) && (!Parent->Job))
{
/* This is illegal. Dereference the parent and fail */
ObDereferenceObject(Parent);
return STATUS_INVALID_PARAMETER;
}
/* Inherit Parent process's Affinity. */
Affinity = Parent->Pcb.Affinity;
}
else
{
/* We have no parent */
Parent = NULL;
Affinity = KeActiveProcessors;
}
/* Save working set data */
MinWs = PsMinimumWorkingSet;
MaxWs = PsMaximumWorkingSet;
/* Create the Object */
Status = ObCreateObject(PreviousMode,
PsProcessType,
ObjectAttributes,
PreviousMode,
NULL,
sizeof(EPROCESS),
0,
0,
(PVOID*)&Process);
if (!NT_SUCCESS(Status)) goto Cleanup;
/* Clean up the Object */
RtlZeroMemory(Process, sizeof(EPROCESS));
/* Initialize pushlock and rundown protection */
ExInitializeRundownProtection(&Process->RundownProtect);
Process->ProcessLock.Value = 0;
/* Setup the Thread List Head */
InitializeListHead(&Process->ThreadListHead);
/* Set up the Quota Block from the Parent */
PspInheritQuota(Process, Parent);
/* Set up Dos Device Map from the Parent */
ObInheritDeviceMap(Parent, Process);
/* Check if we have a parent */
if (Parent)
{
/* Inherit PID and hard-error processing */
Process->InheritedFromUniqueProcessId = Parent->UniqueProcessId;
Process->DefaultHardErrorProcessing = Parent->DefaultHardErrorProcessing;
}
else
{
/* Use default hard-error processing */
Process->DefaultHardErrorProcessing = SEM_FAILCRITICALERRORS;
}
/* Check for a section handle */
if (SectionHandle)
{
/* Get a pointer to it */
Status = ObReferenceObjectByHandle(SectionHandle,
SECTION_MAP_EXECUTE,
MmSectionObjectType,
PreviousMode,
(PVOID*)&SectionObject,
NULL);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
}
else
{
- Fix one of the oldest hacks in ReactOS: KeGetCurrentThread() and PsGetcurrentProcess used to be NULL during early boot stage. We also didn't have an official idle therad/process. Also system intialization was not in its sepearte thread. Changes: - Implemented SeAssignPrimaryToken. - Setup Boot/System Token for Idle Process in SeInit2. - Remove ROS hack in SeCaptureSubjectContextEx. - Call SeAssignPrimaryToken in PspInitializeProcessSecurty when called for the Initial Process creation. - Implement PsInitiailizeQuotaSystem and set PspDefauptQuotaBlock for the idle process so that it can be used for the initial process. - Rewrite Process Manager Phase 0 initialization from scratch, to create a new initial system process and thread which will be used for Phase 1 (in ROS, phase 2) initialization of the executive. - Fix a bug in PspCreateProcess which was using an uninitialized value of SectionObject in some cases, instead of NULL. - Call PsInitailizeQuotaSystem from ObInit, and also create the system handle table inside the idle process, and make it the ObpKernelHandleTable. - Do Executive Phase 0 Initialization at APC_LEVEL. - Start idle thread at HIGH_PRIORITY then lower it to 0 once the Initial Thread is setup, so that it can run, then keep priority to 0 at DISPATCH_LEVEL and jump into idle loop code. - Add NtYieldExecution to idle loop code since it's now being used. - Fix IoGetCurrentProcess which was previously hacked. - Remove some checks for Thread == NULL in ke_x.h, since this is now impossible. - Split Phase 0/1 initialization in ex\init.c, since one runs in a separate thread now. Also don't lower IRQL to PASSIVE_LEVEL anymore (run at APC_LEVEL). svn path=/trunk/; revision=24148
2006-09-16 20:37:49 +00:00
/* Assume no section object */
SectionObject = NULL;
/* Is the parent the initial process?
* Check for NULL also, as at initialization PsInitialSystemProcess is NULL */
if (Parent != PsInitialSystemProcess && (Parent != NULL))
{
/* It's not, so acquire the process rundown */
if (ExAcquireRundownProtection(&Parent->RundownProtect))
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
{
/* If the parent has a section, use it */
SectionObject = Parent->SectionObject;
if (SectionObject) ObReferenceObject(SectionObject);
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
/* Release process rundown */
ExReleaseRundownProtection(&Parent->RundownProtect);
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
}
/* If we don't have a section object */
if (!SectionObject)
{
/* Then the process is in termination, so fail */
Status = STATUS_PROCESS_IS_TERMINATING;
goto CleanupWithRef;
}
}
}
/* Save the pointer to the section object */
Process->SectionObject = SectionObject;
/* Check for the debug port */
if (DebugPort)
{
/* Reference it */
Status = ObReferenceObjectByHandle(DebugPort,
DEBUG_OBJECT_ADD_REMOVE_PROCESS,
DbgkDebugObjectType,
PreviousMode,
(PVOID*)&DebugObject,
NULL);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
/* Save the debug object */
Process->DebugPort = DebugObject;
/* Check if the caller doesn't want the debug stuff inherited */
if (Flags & PROCESS_CREATE_FLAGS_NO_DEBUG_INHERIT)
{
/* Set the process flag */
InterlockedOr((PLONG)&Process->Flags, PSF_NO_DEBUG_INHERIT_BIT);
}
}
else
{
/* Do we have a parent? Copy his debug port */
if (Parent) DbgkCopyProcessDebugPort(Process, Parent);
}
/* Now check for an exception port */
if (ExceptionPort)
{
/* Reference it */
Status = ObReferenceObjectByHandle(ExceptionPort,
PORT_ALL_ACCESS,
LpcPortObjectType,
PreviousMode,
(PVOID*)&ExceptionPortObject,
NULL);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
/* Save the exception port */
Process->ExceptionPort = ExceptionPortObject;
}
/* Save the pointer to the section object */
Process->SectionObject = SectionObject;
/* Set default exit code */
Process->ExitStatus = STATUS_PENDING;
/* Check if this is the initial process being built */
if (Parent)
{
/* Create the address space for the child */
if (!MmCreateProcessAddressSpace(MinWs,
Process,
DirectoryTableBase))
{
/* Failed */
Status = STATUS_INSUFFICIENT_RESOURCES;
goto CleanupWithRef;
}
}
else
{
/* Otherwise, we are the boot process, we're already semi-initialized */
Process->ObjectTable = CurrentProcess->ObjectTable;
Status = MmInitializeHandBuiltProcess(Process, DirectoryTableBase);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
}
/* We now have an address space */
InterlockedOr((PLONG)&Process->Flags, PSF_HAS_ADDRESS_SPACE_BIT);
/* Set the maximum WS */
Process->Vm.MaximumWorkingSetSize = MaxWs;
/* Now initialize the Kernel Process */
KeInitializeProcess(&Process->Pcb,
PROCESS_PRIORITY_NORMAL,
Affinity,
DirectoryTableBase,
BooleanFlagOn(Process->DefaultHardErrorProcessing,
SEM_NOALIGNMENTFAULTEXCEPT));
/* Duplicate Parent Token */
Status = PspInitializeProcessSecurity(Process, Parent);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
/* Set default priority class */
Process->PriorityClass = PROCESS_PRIORITY_CLASS_NORMAL;
/* Check if we have a parent */
if (Parent)
{
/* Check our priority class */
if (Parent->PriorityClass == PROCESS_PRIORITY_CLASS_IDLE ||
Parent->PriorityClass == PROCESS_PRIORITY_CLASS_BELOW_NORMAL)
{
/* Normalize it */
Process->PriorityClass = Parent->PriorityClass;
}
/* Initialize object manager for the process */
Status = ObInitProcess(Flags & PROCESS_CREATE_FLAGS_INHERIT_HANDLES ?
Parent : NULL,
Process);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
}
else
{
/* Do the second part of the boot process memory setup */
Status = MmInitializeHandBuiltProcess2(Process);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
}
/* Set success for now */
Status = STATUS_SUCCESS;
/* Check if this is a real user-mode process */
if (SectionHandle)
{
/* Initialize the address space */
Status = MmInitializeProcessAddressSpace(Process,
NULL,
SectionObject,
&Flags,
&Process->
SeAuditProcessCreationInfo.
ImageFileName);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
//
// We need a PEB
//
NeedsPeb = TRUE;
}
else if (Parent)
{
/* Check if this is a child of the system process */
if (Parent != PsInitialSystemProcess)
{
//
// We need a PEB
//
NeedsPeb = TRUE;
/* This is a clone! */
ASSERTMSG("No support for cloning yet\n", FALSE);
}
else
{
/* This is the initial system process */
Flags &= ~PROCESS_CREATE_FLAGS_LARGE_PAGES;
Status = MmInitializeProcessAddressSpace(Process,
NULL,
NULL,
&Flags,
NULL);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
/* Create a dummy image file name */
Process->SeAuditProcessCreationInfo.ImageFileName =
ExAllocatePoolWithTag(PagedPool,
sizeof(OBJECT_NAME_INFORMATION),
TAG_SEPA);
if (!Process->SeAuditProcessCreationInfo.ImageFileName)
{
/* Fail */
Status = STATUS_INSUFFICIENT_RESOURCES;
goto CleanupWithRef;
}
/* Zero it out */
RtlZeroMemory(Process->SeAuditProcessCreationInfo.ImageFileName,
sizeof(OBJECT_NAME_INFORMATION));
}
}
#if MI_TRACE_PFNS
/* Copy the process name now that we have it */
memcpy(MiGetPfnEntry(Process->Pcb.DirectoryTableBase[0] >> PAGE_SHIFT)->ProcessName, Process->ImageFileName, 16);
if (Process->Pcb.DirectoryTableBase[1]) memcpy(MiGetPfnEntry(Process->Pcb.DirectoryTableBase[1] >> PAGE_SHIFT)->ProcessName, Process->ImageFileName, 16);
if (Process->WorkingSetPage) memcpy(MiGetPfnEntry(Process->WorkingSetPage)->ProcessName, Process->ImageFileName, 16);
#endif
/* Check if we have a section object and map the system DLL */
if (SectionObject) PspMapSystemDll(Process, NULL, FALSE);
/* Create a handle for the Process */
CidEntry.Object = Process;
CidEntry.GrantedAccess = 0;
Process->UniqueProcessId = ExCreateHandle(PspCidTable, &CidEntry);
if (!Process->UniqueProcessId)
{
/* Fail */
Status = STATUS_INSUFFICIENT_RESOURCES;
goto CleanupWithRef;
}
/* Set the handle table PID */
Process->ObjectTable->UniqueProcessId = Process->UniqueProcessId;
/* Check if we need to audit */
if (SeDetailedAuditingWithToken(NULL)) SeAuditProcessCreate(Process);
/* Check if the parent had a job */
if ((Parent) && (Parent->Job))
{
/* FIXME: We need to insert this process */
DPRINT1("Jobs not yet supported\n");
}
/* Create PEB only for User-Mode Processes */
if ((Parent) && (NeedsPeb))
{
//
// Set up the initial PEB
//
RtlZeroMemory(&InitialPeb, sizeof(INITIAL_PEB));
InitialPeb.Mutant = (HANDLE)-1;
InitialPeb.ImageUsesLargePages = 0; // FIXME: Not yet supported
//
// Create it only if we have an image section
//
if (SectionHandle)
{
//
// Create it
//
Status = MmCreatePeb(Process, &InitialPeb, &Process->Peb);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
}
else
{
//
// We have to clone it
//
ASSERTMSG("No support for cloning yet\n", FALSE);
}
}
/* The process can now be activated */
KeAcquireGuardedMutex(&PspActiveProcessMutex);
InsertTailList(&PsActiveProcessHead, &Process->ActiveProcessLinks);
KeReleaseGuardedMutex(&PspActiveProcessMutex);
/* Create an access state */
Status = SeCreateAccessStateEx(CurrentThread,
((Parent) &&
(Parent == PsInitialSystemProcess)) ?
Parent : CurrentProcess,
&LocalAccessState,
&AuxData,
DesiredAccess,
&PsProcessType->TypeInfo.GenericMapping);
if (!NT_SUCCESS(Status)) goto CleanupWithRef;
/* Insert the Process into the Object Directory */
Status = ObInsertObject(Process,
AccessState,
DesiredAccess,
1,
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
NULL,
&hProcess);
/* Free the access state */
if (AccessState) SeDeleteAccessState(AccessState);
/* Cleanup on failure */
if (!NT_SUCCESS(Status)) goto Cleanup;
/* Compute Quantum and Priority */
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
ASSERT(IsListEmpty(&Process->ThreadListHead) == TRUE);
Process->Pcb.BasePriority =
(SCHAR)PspComputeQuantumAndPriority(Process,
PsProcessPriorityBackground,
&Quantum);
Process->Pcb.QuantumReset = Quantum;
/* Check if we have a parent other then the initial system process */
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
Process->GrantedAccess = PROCESS_TERMINATE;
if ((Parent) && (Parent != PsInitialSystemProcess))
{
/* Get the process's SD */
Status = ObGetObjectSecurity(Process,
&SecurityDescriptor,
&SdAllocated);
if (!NT_SUCCESS(Status))
{
/* We failed, close the handle and clean up */
ObCloseHandle(hProcess, PreviousMode);
goto CleanupWithRef;
}
/* Create the subject context */
SubjectContext.ProcessAuditId = Process;
SubjectContext.PrimaryToken = PsReferencePrimaryToken(Process);
SubjectContext.ClientToken = NULL;
/* Do the access check */
Result = SeAccessCheck(SecurityDescriptor,
&SubjectContext,
FALSE,
MAXIMUM_ALLOWED,
0,
NULL,
&PsProcessType->TypeInfo.GenericMapping,
PreviousMode,
&Process->GrantedAccess,
&AccessStatus);
/* Dereference the token and let go the SD */
ObFastDereferenceObject(&Process->Token,
SubjectContext.PrimaryToken);
ObReleaseObjectSecurity(SecurityDescriptor, SdAllocated);
/* Remove access if it failed */
if (!Result) Process->GrantedAccess = 0;
/* Give the process some basic access */
Process->GrantedAccess |= (PROCESS_VM_OPERATION |
PROCESS_VM_READ |
PROCESS_VM_WRITE |
PROCESS_QUERY_INFORMATION |
PROCESS_TERMINATE |
PROCESS_CREATE_THREAD |
PROCESS_DUP_HANDLE |
PROCESS_CREATE_PROCESS |
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
PROCESS_SET_INFORMATION |
STANDARD_RIGHTS_ALL |
PROCESS_SET_QUOTA);
}
else
{
/* Set full granted access */
Process->GrantedAccess = PROCESS_ALL_ACCESS;
}
/* Set the Creation Time */
KeQuerySystemTime(&Process->CreateTime);
/* Protect against bad user-mode pointer */
_SEH2_TRY
{
/* Hacky way of returning the PEB to the user-mode creator */
if ((Process->Peb) && (CurrentThread->Tcb.Teb))
{
CurrentThread->Tcb.Teb->NtTib.ArbitraryUserPointer = Process->Peb;
}
/* Save the process handle */
*ProcessHandle = hProcess;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Get the exception code */
Status = _SEH2_GetExceptionCode();
}
_SEH2_END;
/* Run the Notification Routines */
PspRunCreateProcessNotifyRoutines(Process, TRUE);
/* If 12 processes have been created, enough of user-mode is ready */
if (++ProcessCount == 12) Ki386PerfEnd();
CleanupWithRef:
/*
* Dereference the process. For failures, kills the process and does
* cleanup present in PspDeleteProcess. For success, kills the extra
* reference added by ObInsertObject.
*/
ObDereferenceObject(Process);
Cleanup:
/* Dereference the parent */
if (Parent) ObDereferenceObject(Parent);
/* Return status to caller */
return Status;
}
/* PUBLIC FUNCTIONS **********************************************************/
/*
* @implemented
*/
NTSTATUS
NTAPI
PsCreateSystemProcess(OUT PHANDLE ProcessHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes)
{
/* Call the internal API */
return PspCreateProcess(ProcessHandle,
DesiredAccess,
ObjectAttributes,
NULL,
0,
NULL,
NULL,
NULL,
FALSE);
}
/*
* @implemented
*/
NTSTATUS
NTAPI
PsLookupProcessByProcessId(IN HANDLE ProcessId,
OUT PEPROCESS *Process)
{
PHANDLE_TABLE_ENTRY CidEntry;
PEPROCESS FoundProcess;
NTSTATUS Status = STATUS_INVALID_PARAMETER;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG, "ProcessId: %p\n", ProcessId);
KeEnterCriticalRegion();
/* Get the CID Handle Entry */
CidEntry = ExMapHandleToPointer(PspCidTable, ProcessId);
if (CidEntry)
{
/* Get the Process */
FoundProcess = CidEntry->Object;
/* Make sure it's really a process */
if (FoundProcess->Pcb.Header.Type == ProcessObject)
{
/* Safe Reference and return it */
if (ObReferenceObjectSafe(FoundProcess))
{
*Process = FoundProcess;
Status = STATUS_SUCCESS;
}
}
/* Unlock the Entry */
ExUnlockHandleTableEntry(PspCidTable, CidEntry);
}
/* Return to caller */
KeLeaveCriticalRegion();
return Status;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
PsLookupProcessThreadByCid(IN PCLIENT_ID Cid,
OUT PEPROCESS *Process OPTIONAL,
OUT PETHREAD *Thread)
{
PHANDLE_TABLE_ENTRY CidEntry;
PETHREAD FoundThread;
NTSTATUS Status = STATUS_INVALID_CID;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG, "Cid: %p\n", Cid);
KeEnterCriticalRegion();
/* Get the CID Handle Entry */
CidEntry = ExMapHandleToPointer(PspCidTable, Cid->UniqueThread);
if (CidEntry)
{
/* Get the Process */
FoundThread = CidEntry->Object;
/* Make sure it's really a thread and this process' */
if ((FoundThread->Tcb.Header.Type == ThreadObject) &&
(FoundThread->Cid.UniqueProcess == Cid->UniqueProcess))
{
/* Safe Reference and return it */
if (ObReferenceObjectSafe(FoundThread))
{
*Thread = FoundThread;
Status = STATUS_SUCCESS;
/* Check if we should return the Process too */
if (Process)
{
/* Return it and reference it */
*Process = FoundThread->ThreadsProcess;
ObReferenceObject(*Process);
}
}
}
/* Unlock the Entry */
ExUnlockHandleTableEntry(PspCidTable, CidEntry);
}
/* Return to caller */
KeLeaveCriticalRegion();
return Status;
}
/*
* @implemented
*/
LARGE_INTEGER
NTAPI
PsGetProcessExitTime(VOID)
{
return PsGetCurrentProcess()->ExitTime;
}
/*
* @implemented
*/
LONGLONG
NTAPI
PsGetProcessCreateTimeQuadPart(PEPROCESS Process)
{
return Process->CreateTime.QuadPart;
}
/*
* @implemented
*/
PVOID
NTAPI
PsGetProcessDebugPort(PEPROCESS Process)
{
return Process->DebugPort;
}
/*
* @implemented
*/
BOOLEAN
NTAPI
PsGetProcessExitProcessCalled(PEPROCESS Process)
{
return (BOOLEAN)Process->ProcessExiting;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
PsGetProcessExitStatus(PEPROCESS Process)
{
return Process->ExitStatus;
}
/*
* @implemented
*/
HANDLE
NTAPI
PsGetProcessId(PEPROCESS Process)
{
return (HANDLE)Process->UniqueProcessId;
}
/*
* @implemented
*/
LPSTR
NTAPI
PsGetProcessImageFileName(PEPROCESS Process)
{
return (LPSTR)Process->ImageFileName;
}
/*
* @implemented
*/
HANDLE
NTAPI
PsGetProcessInheritedFromUniqueProcessId(PEPROCESS Process)
{
return Process->InheritedFromUniqueProcessId;
}
/*
* @implemented
*/
PEJOB
NTAPI
PsGetProcessJob(PEPROCESS Process)
{
return Process->Job;
}
/*
* @implemented
*/
PPEB
NTAPI
PsGetProcessPeb(PEPROCESS Process)
{
return Process->Peb;
}
/*
* @implemented
*/
ULONG
NTAPI
PsGetProcessPriorityClass(PEPROCESS Process)
{
return Process->PriorityClass;
}
/*
* @implemented
*/
HANDLE
NTAPI
PsGetCurrentProcessId(VOID)
{
return (HANDLE)PsGetCurrentProcess()->UniqueProcessId;
}
/*
* @implemented
*/
ULONG
NTAPI
PsGetCurrentProcessSessionId(VOID)
{
return MmGetSessionId(PsGetCurrentProcess());
}
/*
* @implemented
*/
PVOID
NTAPI
PsGetProcessSectionBaseAddress(PEPROCESS Process)
{
return Process->SectionBaseAddress;
}
/*
* @implemented
*/
PVOID
NTAPI
PsGetProcessSecurityPort(PEPROCESS Process)
{
return Process->SecurityPort;
}
/*
* @implemented
*/
ULONG
NTAPI
PsGetProcessSessionId(IN PEPROCESS Process)
{
return MmGetSessionId(Process);
}
/*
* @implemented
*/
ULONG
NTAPI
PsGetProcessSessionIdEx(IN PEPROCESS Process)
{
return MmGetSessionIdEx(Process);
}
/*
* @implemented
*/
PVOID
NTAPI
PsGetCurrentProcessWin32Process(VOID)
{
return PsGetCurrentProcess()->Win32Process;
}
/*
* @implemented
*/
PVOID
NTAPI
PsGetProcessWin32Process(PEPROCESS Process)
{
return Process->Win32Process;
}
/*
* @implemented
*/
PVOID
NTAPI
PsGetProcessWin32WindowStation(PEPROCESS Process)
{
return Process->Win32WindowStation;
}
/*
* @implemented
*/
BOOLEAN
NTAPI
PsIsProcessBeingDebugged(PEPROCESS Process)
{
return Process->DebugPort != NULL;
}
/*
* @implemented
*/
BOOLEAN
NTAPI
PsIsSystemProcess(IN PEPROCESS Process)
{
/* Return if this is the System Process */
return Process == PsInitialSystemProcess;
}
/*
* @implemented
*/
VOID
NTAPI
PsSetProcessPriorityClass(PEPROCESS Process,
ULONG PriorityClass)
{
Process->PriorityClass = (UCHAR)PriorityClass;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
PsSetProcessSecurityPort(PEPROCESS Process,
PVOID SecurityPort)
{
Process->SecurityPort = SecurityPort;
return STATUS_SUCCESS;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
PsSetProcessWin32Process(
_Inout_ PEPROCESS Process,
_In_opt_ PVOID Win32Process,
_In_opt_ PVOID OldWin32Process)
{
NTSTATUS Status;
/* Assume success */
Status = STATUS_SUCCESS;
/* Lock the process */
KeEnterCriticalRegion();
ExAcquirePushLockExclusive(&Process->ProcessLock);
/* Check if we set a new win32 process */
if (Win32Process != NULL)
{
/* Check if the process is in the right state */
if (((Process->Flags & PSF_PROCESS_DELETE_BIT) == 0) &&
(Process->Win32Process == NULL))
{
/* Set the new win32 process */
Process->Win32Process = Win32Process;
}
else
{
/* Otherwise fail */
Status = STATUS_PROCESS_IS_TERMINATING;
}
}
else
{
/* Reset the win32 process, did the caller specify the correct old value? */
if (Process->Win32Process == OldWin32Process)
{
/* Yes, so reset the win32 process to NULL */
Process->Win32Process = NULL;
}
else
{
/* Otherwise fail */
Status = STATUS_UNSUCCESSFUL;
}
}
/* Unlock the process */
ExReleasePushLockExclusive(&Process->ProcessLock);
KeLeaveCriticalRegion();
return Status;
}
/*
* @implemented
*/
VOID
NTAPI
PsSetProcessWindowStation(PEPROCESS Process,
PVOID WindowStation)
{
Process->Win32WindowStation = WindowStation;
}
/*
* @implemented
*/
VOID
NTAPI
PsSetProcessPriorityByClass(IN PEPROCESS Process,
IN PSPROCESSPRIORITYMODE Type)
{
UCHAR Quantum;
ULONG Priority;
PSTRACE(PS_PROCESS_DEBUG, "Process: %p Type: %lx\n", Process, Type);
/* Compute quantum and priority */
Priority = PspComputeQuantumAndPriority(Process, Type, &Quantum);
/* Set them */
KeSetPriorityAndQuantumProcess(&Process->Pcb, Priority, Quantum);
}
/*
* @implemented
*/
NTSTATUS
NTAPI
NtCreateProcessEx(OUT PHANDLE ProcessHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL,
IN HANDLE ParentProcess,
IN ULONG Flags,
IN HANDLE SectionHandle OPTIONAL,
IN HANDLE DebugPort OPTIONAL,
IN HANDLE ExceptionPort OPTIONAL,
IN BOOLEAN InJob)
{
KPROCESSOR_MODE PreviousMode = ExGetPreviousMode();
NTSTATUS Status;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG,
"ParentProcess: %p Flags: %lx\n", ParentProcess, Flags);
/* Check if we came from user mode */
if (PreviousMode != KernelMode)
{
_SEH2_TRY
{
/* Probe process handle */
ProbeForWriteHandle(ProcessHandle);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
/* Make sure there's a parent process */
if (!ParentProcess)
{
/* Can't create System Processes like this */
Status = STATUS_INVALID_PARAMETER;
}
else
{
/* Create a user Process */
Status = PspCreateProcess(ProcessHandle,
DesiredAccess,
ObjectAttributes,
ParentProcess,
Flags,
SectionHandle,
DebugPort,
ExceptionPort,
InJob);
}
/* Return Status */
return Status;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
NtCreateProcess(OUT PHANDLE ProcessHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes OPTIONAL,
IN HANDLE ParentProcess,
IN BOOLEAN InheritObjectTable,
IN HANDLE SectionHandle OPTIONAL,
IN HANDLE DebugPort OPTIONAL,
IN HANDLE ExceptionPort OPTIONAL)
{
ULONG Flags = 0;
PSTRACE(PS_PROCESS_DEBUG,
"Parent: %p Attributes: %p\n", ParentProcess, ObjectAttributes);
/* Set new-style flags */
if ((ULONG_PTR)SectionHandle & 1) Flags |= PROCESS_CREATE_FLAGS_BREAKAWAY;
if ((ULONG_PTR)DebugPort & 1) Flags |= PROCESS_CREATE_FLAGS_NO_DEBUG_INHERIT;
if (InheritObjectTable) Flags |= PROCESS_CREATE_FLAGS_INHERIT_HANDLES;
/* Call the new API */
return NtCreateProcessEx(ProcessHandle,
DesiredAccess,
ObjectAttributes,
ParentProcess,
Flags,
SectionHandle,
DebugPort,
ExceptionPort,
FALSE);
}
/*
* @implemented
*/
NTSTATUS
NTAPI
NtOpenProcess(OUT PHANDLE ProcessHandle,
IN ACCESS_MASK DesiredAccess,
IN POBJECT_ATTRIBUTES ObjectAttributes,
IN PCLIENT_ID ClientId)
{
KPROCESSOR_MODE PreviousMode = KeGetPreviousMode();
CLIENT_ID SafeClientId;
ULONG Attributes = 0;
HANDLE hProcess;
BOOLEAN HasObjectName = FALSE;
PETHREAD Thread = NULL;
PEPROCESS Process = NULL;
NTSTATUS Status;
ACCESS_STATE AccessState;
AUX_ACCESS_DATA AuxData;
PAGED_CODE();
PSTRACE(PS_PROCESS_DEBUG,
"ClientId: %p Attributes: %p\n", ClientId, ObjectAttributes);
/* Check if we were called from user mode */
if (PreviousMode != KernelMode)
{
/* Enter SEH for probing */
_SEH2_TRY
{
/* Probe the thread handle */
ProbeForWriteHandle(ProcessHandle);
/* Check for a CID structure */
if (ClientId)
{
/* Probe and capture it */
ProbeForRead(ClientId, sizeof(CLIENT_ID), sizeof(ULONG));
SafeClientId = *ClientId;
ClientId = &SafeClientId;
}
/*
* Just probe the object attributes structure, don't capture it
* completely. This is done later if necessary
*/
ProbeForRead(ObjectAttributes,
sizeof(OBJECT_ATTRIBUTES),
sizeof(ULONG));
HasObjectName = (ObjectAttributes->ObjectName != NULL);
/* Validate user attributes */
Attributes = ObpValidateAttributes(ObjectAttributes->Attributes, PreviousMode);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Return the exception code */
_SEH2_YIELD(return _SEH2_GetExceptionCode());
}
_SEH2_END;
}
else
{
/* Otherwise just get the data directly */
HasObjectName = (ObjectAttributes->ObjectName != NULL);
/* Still have to sanitize attributes */
Attributes = ObpValidateAttributes(ObjectAttributes->Attributes, PreviousMode);
}
/* Can't pass both, fail */
if ((HasObjectName) && (ClientId)) return STATUS_INVALID_PARAMETER_MIX;
/* Create an access state */
Status = SeCreateAccessState(&AccessState,
&AuxData,
DesiredAccess,
&PsProcessType->TypeInfo.GenericMapping);
if (!NT_SUCCESS(Status)) return Status;
/* Check if this is a debugger */
if (SeSinglePrivilegeCheck(SeDebugPrivilege, PreviousMode))
{
/* Did he want full access? */
if (AccessState.RemainingDesiredAccess & MAXIMUM_ALLOWED)
{
/* Give it to him */
AccessState.PreviouslyGrantedAccess |= PROCESS_ALL_ACCESS;
}
else
{
/* Otherwise just give every other access he could want */
AccessState.PreviouslyGrantedAccess |=
AccessState.RemainingDesiredAccess;
}
/* The caller desires nothing else now */
AccessState.RemainingDesiredAccess = 0;
}
/* Open by name if one was given */
if (HasObjectName)
{
/* Open it */
Status = ObOpenObjectByName(ObjectAttributes,
PsProcessType,
PreviousMode,
&AccessState,
0,
NULL,
&hProcess);
/* Get rid of the access state */
SeDeleteAccessState(&AccessState);
}
else if (ClientId)
{
/* Open by Thread ID */
if (ClientId->UniqueThread)
{
/* Get the Process */
Status = PsLookupProcessThreadByCid(ClientId, &Process, &Thread);
}
else
{
/* Get the Process */
Status = PsLookupProcessByProcessId(ClientId->UniqueProcess,
&Process);
}
/* Check if we didn't find anything */
if (!NT_SUCCESS(Status))
{
/* Get rid of the access state and return */
SeDeleteAccessState(&AccessState);
return Status;
}
/* Open the Process Object */
Status = ObOpenObjectByPointer(Process,
Attributes,
&AccessState,
0,
PsProcessType,
PreviousMode,
&hProcess);
/* Delete the access state */
SeDeleteAccessState(&AccessState);
/* Dereference the thread if we used it */
if (Thread) ObDereferenceObject(Thread);
/* Dereference the Process */
ObDereferenceObject(Process);
}
else
{
/* neither an object name nor a client id was passed */
return STATUS_INVALID_PARAMETER_MIX;
}
/* Check for success */
if (NT_SUCCESS(Status))
{
/* Use SEH for write back */
_SEH2_TRY
{
/* Write back the handle */
*ProcessHandle = hProcess;
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* Get the exception code */
Status = _SEH2_GetExceptionCode();
}
_SEH2_END;
}
/* Return status */
return Status;
}
/* EOF */