2006-11-08 11:47:44 +00:00
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#ifndef GLOBALS_INCLUDED
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#define GLOBALS_INCLUDED
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define APPNAME _T("MATRIX ScreenSaver 2.0")
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#define DENSITY 24
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#define DENSITY_MAX 50
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#define DENSITY_MIN 5
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// constants inferred from matrix.bmp
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#define MAX_INTENSITY 5 // number of intensity levels
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#define NUM_GLYPHS 26 // number of "glyphs" in each level
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#define GLYPH_WIDTH 14 // width of each glyph (pixels)
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#define GLYPH_HEIGHT 14 // height of each glyph (pixels)
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#define SPEED_MAX 10
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#define SPEED_MIN 1
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#define MAXMSG_WIDTH 0x100
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#define MAXMSG_HEIGHT 0x100
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#define MAXMSG_LENGTH 64
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#define MSGSPEED_MAX 500
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#define MSGSPEED_MIN 50
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#define MAX_MESSAGES 16
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#define FONT_MIN 8
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#define FONT_MAX 30
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extern TCHAR g_szMessages[MAX_MESSAGES][MAXMSG_LENGTH];
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extern int g_nFontSize;
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extern TCHAR g_szFontName[];
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extern BOOL g_fFontBold;
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extern int g_nNumMessages;
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extern int g_nCurrentMessage;
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extern int g_nMessageSpeed;
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extern int g_nMatrixSpeed;
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extern int g_nDensity;
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extern BOOL g_fRandomizeMessages;
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extern HFONT g_hFont;
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extern BOOL g_fScreenSaving;
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void LoadSettings();
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void SaveSettings();
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BOOL ChangePassword(HWND hwnd);
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BOOL VerifyPassword(HWND hwnd);
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BOOL Configure(HWND hwndParent);
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BOOL ScreenSaver(HWND hwndParent);
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int crc_rand();
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#ifdef __cplusplus
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}
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#endif
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#endif
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