mirror of
https://github.com/reactos/reactos.git
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199 lines
3.5 KiB
C
199 lines
3.5 KiB
C
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/* ----------- console.c ---------- */
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "dflat.h"
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/* ----- table of alt keys for finding shortcut keys ----- */
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#if 0
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static int altconvert[] = {
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ALT_A,ALT_B,ALT_C,ALT_D,ALT_E,ALT_F,ALT_G,ALT_H,
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ALT_I,ALT_J,ALT_K,ALT_L,ALT_M,ALT_N,ALT_O,ALT_P,
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ALT_Q,ALT_R,ALT_S,ALT_T,ALT_U,ALT_V,ALT_W,ALT_X,
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ALT_Y,ALT_Z,ALT_0,ALT_1,ALT_2,ALT_3,ALT_4,ALT_5,
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ALT_6,ALT_7,ALT_8,ALT_9
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};
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#endif
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static int cursorpos[MAXSAVES];
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static int cursorshape[MAXSAVES];
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static int cs;
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void SwapCursorStack(void)
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{
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if (cs > 1) {
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swap(cursorpos[cs-2], cursorpos[cs-1]);
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swap(cursorshape[cs-2], cursorshape[cs-1]);
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}
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}
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/* ---- Read a keystroke ---- */
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void GetKey (PINPUT_RECORD lpBuffer)
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{
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HANDLE hInput;
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DWORD dwRead;
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hInput = GetStdHandle (STD_INPUT_HANDLE);
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do
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{
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// WaitForSingleObject (hInput, INFINITE);
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ReadConsoleInput (hInput, lpBuffer, 1, &dwRead);
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if ((lpBuffer->EventType == KEY_EVENT) &&
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(lpBuffer->Event.KeyEvent.bKeyDown == TRUE))
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break;
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}
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while (TRUE);
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}
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/* ---------- read the keyboard shift status --------- */
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int getshift(void)
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{
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// regs.h.ah = 2;
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// int86(KEYBRD, ®s, ®s);
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// return regs.h.al;
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/* FIXME */
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return 0;
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}
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/* -------- sound a buzz tone ---------- */
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void beep(void)
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{
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Beep(440, 50);
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// MessageBeep (-1);
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}
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/* ------ position the cursor ------ */
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void cursor(int x, int y)
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{
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COORD coPos;
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coPos.X = (USHORT)x;
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coPos.Y = (USHORT)y;
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SetConsoleCursorPosition (GetStdHandle (STD_OUTPUT_HANDLE), coPos);
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}
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/* ------ get cursor shape and position ------ */
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static void getcursor(void)
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{
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/*
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videomode();
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regs.h.ah = READCURSOR;
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regs.x.bx = video_page;
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int86(VIDEO, ®s, ®s);
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*/
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/* FIXME */
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}
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/* ------- get the current cursor position ------- */
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void curr_cursor(int *x, int *y)
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//VOID GetCursorXY (PSHORT x, PSHORT y)
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{
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &csbi);
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*x = (int)csbi.dwCursorPosition.X;
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*y = (int)csbi.dwCursorPosition.Y;
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}
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/* ------ save the current cursor configuration ------ */
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void savecursor(void)
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{
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/*
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if (cs < MAXSAVES) {
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getcursor();
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cursorshape[cs] = regs.x.cx;
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cursorpos[cs] = regs.x.dx;
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cs++;
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}
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*/
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}
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/* ---- restore the saved cursor configuration ---- */
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void restorecursor(void)
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{
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/*
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if (cs) {
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--cs;
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videomode();
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regs.x.dx = cursorpos[cs];
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regs.h.ah = SETCURSOR;
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regs.x.bx = video_page;
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int86(VIDEO, ®s, ®s);
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set_cursor_type(cursorshape[cs]);
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}
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*/
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}
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/* ------ make a normal cursor ------ */
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void normalcursor(void)
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{
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// set_cursor_type(0x0607);
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}
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/* ------ hide the cursor ------ */
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void hidecursor(void)
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{
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/*
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getcursor();
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regs.h.ch |= HIDECURSOR;
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regs.h.ah = SETCURSORTYPE;
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int86(VIDEO, ®s, ®s);
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*/
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}
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/* ------ unhide the cursor ------ */
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void unhidecursor(void)
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{
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/*
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getcursor();
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regs.h.ch &= ~HIDECURSOR;
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regs.h.ah = SETCURSORTYPE;
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int86(VIDEO, ®s, ®s);
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*/
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}
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/* ---- use BIOS to set the cursor type ---- */
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void set_cursor_type(unsigned t)
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{
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/*
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videomode();
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regs.h.ah = SETCURSORTYPE;
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regs.x.bx = video_page;
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regs.x.cx = t;
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int86(VIDEO, ®s, ®s);
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*/
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}
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/* ------ convert an Alt+ key to its letter equivalent ----- */
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int AltConvert(int c)
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{
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return c;
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#if 0
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int i, a = 0;
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for (i = 0; i < 36; i++)
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if (c == altconvert[i])
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break;
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if (i < 26)
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a = 'a' + i;
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else if (i < 36)
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a = '0' + i - 26;
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return a;
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#endif
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}
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/* EOF */
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