reactos/dll/directx/wine/d3drm/CMakeLists.txt

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add_definitions(-D__WINESRC__)
include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
spec2def(d3drm.dll d3drm.spec ADD_IMPORTLIB)
list(APPEND SOURCE
d3drm.c
d3drm_main.c
device.c
face.c
frame.c
light.c
material.c
math.c
meshbuilder.c
texture.c
viewport.c
d3drm_private.h)
add_library(d3drm SHARED
${SOURCE}
version.rc
${CMAKE_CURRENT_BINARY_DIR}/d3drm_stubs.c
${CMAKE_CURRENT_BINARY_DIR}/d3drm.def)
set_module_type(d3drm win32dll UNICODE)
target_link_libraries(d3drm dxguid uuid wine)
add_importlibs(d3drm ddraw d3dxof msvcrt kernel32 ntdll)
add_pch(d3drm d3drm_private.h SOURCE)
add_cd_file(TARGET d3drm DESTINATION reactos/system32 FOR all)