reactos/sdk/lib/ucrt/env/putenv.cpp

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//
// putenv.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Defines the putenv() family of functions, which add, replace, or remove an
// environment variable from the current process environment.
//
#include <corecrt_internal.h>
#include <corecrt_internal_traits.h>
#include <stdlib.h>
#include <string.h>
// These functions test to see if the other environment exists
static bool other_environment_exists(wchar_t) throw() { return _environ_table.value() != nullptr; }
static bool other_environment_exists(char) throw() { return _wenviron_table.value() != nullptr; }
// This function computes the required size of the buffer that will store a
// "name=value" string in the other environment.
template <typename Character>
static size_t compute_required_transform_buffer_count(
Character const* const name,
Character const* const value
) throw()
{
// Compute the amount of space required for the transformation:
size_t const name_count_required = __crt_compute_required_transform_buffer_count(CP_ACP, name);
_VALIDATE_RETURN_NOEXC(name_count_required != 0, EILSEQ, false);
if (!value)
return name_count_required;
size_t const value_count_required = __crt_compute_required_transform_buffer_count(CP_ACP, value);
_VALIDATE_RETURN_NOEXC(value_count_required != 0, EILSEQ, false);
// Note that each count includes space a the null terminator. Since we'll
// only be storing one terminator in the buffer, the space for the other
// terminator will be used to store the '=' between the name and the value.
return name_count_required + value_count_required;
}
// Constructs an environment string of the form "name=value" from a {name, value}
// pair. Returns a pointer to the resulting string. The string is dynamically
// allocated and must be freed by the caller (via the CRT free).
template <typename Character>
static Character* create_environment_string(
Character const* const name,
Character const* const value
) throw()
{
typedef __crt_char_traits<Character> traits;
if (value)
{
size_t const name_length = traits::tcsnlen(name, _MAX_ENV);
size_t const value_length = traits::tcsnlen(value, _MAX_ENV);
_VALIDATE_RETURN(name_length < _MAX_ENV, EINVAL, nullptr);
_VALIDATE_RETURN(value_length < _MAX_ENV, EINVAL, nullptr);
// We add two to the length: one for the '=' and one for the terminator
size_t const buffer_count = name_length + 1 + value_length + 1;
__crt_unique_heap_ptr<Character> buffer(_calloc_crt_t(Character, buffer_count));
if (!buffer)
return nullptr;
traits::tcscpy_s(buffer.get(), buffer_count, name);
buffer.get()[name_length] = '=';
traits::tcscpy_s(buffer.get() + name_length + 1, value_length + 1, value);
return buffer.detach();
}
else
{
Character const* const equal_sign_it = traits::tcschr(name, '=');
if (equal_sign_it)
{
// Validate the length of both the name and the value:
_VALIDATE_RETURN(equal_sign_it - name < _MAX_ENV, EINVAL, nullptr);
_VALIDATE_RETURN(traits::tcsnlen(equal_sign_it + 1, _MAX_ENV) < _MAX_ENV, EINVAL, nullptr);
}
size_t const buffer_count = traits::tcslen(name) + 1;
__crt_unique_heap_ptr<Character> buffer(_calloc_crt_t(Character, buffer_count));
if (!buffer)
return nullptr;
traits::tcscpy_s(buffer.get(), buffer_count, name);
return buffer.detach();
}
}
// Converts the {name, value} pair to the other kind of string (wchar_t => char,
// char => wchar_t) and updates the other environment.
template <typename Character>
static bool __cdecl set_variable_in_other_environment(
Character const* const name,
Character const* const value
) throw()
{
typedef __crt_char_traits<Character> traits;
typedef typename traits::other_char_type other_char_type;
typedef __crt_char_traits<other_char_type> other_traits;
size_t const buffer_count = compute_required_transform_buffer_count(name, value);
__crt_unique_heap_ptr<other_char_type> buffer(_calloc_crt_t(other_char_type, buffer_count));
if (!buffer)
return false;
size_t const name_written_count = __crt_transform_string(CP_ACP, name, buffer.get(), buffer_count);
_VALIDATE_RETURN_NOEXC(name_written_count != 0, EILSEQ, false);
if (value)
{
// Overwrite the null terminator with an '=':
buffer.get()[name_written_count - 1] = '=';
size_t const value_written_count = __crt_transform_string(
CP_ACP,
value,
buffer.get() + name_written_count,
buffer_count - name_written_count);
_VALIDATE_RETURN_NOEXC(value_written_count != 0, EILSEQ, false);
}
return other_traits::set_variable_in_environment_nolock(buffer.detach(), 0) == 0;
}
// Adds, replaces, or removes a variable in the current environment. For the
// functions that take a {name, value} pair, the name is the name of the variable
// and the value is the value it is to be given. For the functions that just
// take and option, the option is of the form "name=value".
//
// If the value is an empty string and the name names an existing environment
// variable, that variable is removed from the environment. If the value is
// a nonempty string and the name names an existing environment variable, the
// variable is updated to have the new value. If the value is a nonempty string
// and the name does not name an existing environment variable, a new variable
// is added to the environment.
//
// If the required environment does not yet exist, it is created from the other
// environment. If both environments exist, the modifications are made to both
// of them so that they are kept in sync.
//
// Returns 0 on success; -1 on failure.
template <typename Character>
static int __cdecl common_putenv_nolock(
Character const* const name,
Character const* const value
) throw()
{
typedef __crt_char_traits<Character> traits;
// Ensure that the environment is initialized:
if (!_environ_table.value() && !_wenviron_table.value())
return -1;
// At startup, we obtain the "native" flavor of environment strings from the
// operating system. So, a "main" program has _environ set and a "wmain"
// program has _wenviron set. Only when the user gets or puts the "other"
// flavor do we convert it.
_VALIDATE_RETURN(name != nullptr, EINVAL, -1);
__crt_unique_heap_ptr<Character> new_option(create_environment_string(name, value));
if (!new_option)
return -1;
if (traits::set_variable_in_environment_nolock(new_option.detach(), 1) != 0)
return -1;
// See if the "other" environment type exists; if it doesn't, we're done.
// Otherwise, put the new option into the other environment as well.
if (!other_environment_exists(Character()))
return 0;
if (!set_variable_in_other_environment(name, value))
return -1;
return 0;
}
template <typename Character>
static int __cdecl common_putenv(
Character const* const name,
Character const* const value
) throw()
{
int status = 0;
__acrt_lock(__acrt_environment_lock);
__try
{
status = common_putenv_nolock(name, value);
}
__finally
{
__acrt_unlock(__acrt_environment_lock);
}
return status;
}
extern "C" int __cdecl _putenv(char const* const option)
{
return common_putenv(option, static_cast<char const*>(nullptr));
}
extern "C" int __cdecl _wputenv(wchar_t const* const option)
{
return common_putenv(option, static_cast<wchar_t const*>(nullptr));
}
extern "C" errno_t __cdecl _putenv_s(char const* const name, char const* const value)
{
_VALIDATE_RETURN_ERRCODE(value != nullptr, EINVAL);
return common_putenv(name, value) == 0 ? 0 : errno;
}
extern "C" errno_t __cdecl _wputenv_s(wchar_t const* const name, wchar_t const* const value)
{
_VALIDATE_RETURN_ERRCODE(value != nullptr, EINVAL);
return common_putenv(name, value) == 0 ? 0 : errno;
}