reactos/reactos/ntoskrnl/lpc/reply.c

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/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: ntoskrnl/lpc/reply.c
* PURPOSE: Local Procedure Call: Receive (Replies)
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#define NDEBUG
#include <debug.h>
/* PRIVATE FUNCTIONS *********************************************************/
VOID
NTAPI
LpcpFreeDataInfoMessage(IN PLPCP_PORT_OBJECT Port,
IN ULONG MessageId,
IN ULONG CallbackId,
IN CLIENT_ID ClientId)
{
PLPCP_MESSAGE Message;
PLIST_ENTRY ListHead, NextEntry;
/* Check if the port we want is the connection port */
if ((Port->Flags & LPCP_PORT_TYPE_MASK) > LPCP_UNCONNECTED_PORT)
{
/* Use it */
Port = Port->ConnectionPort;
if (!Port) return;
}
/* Loop the list */
ListHead = &Port->LpcDataInfoChainHead;
NextEntry = ListHead->Flink;
while (ListHead != NextEntry)
{
/* Get the message */
Message = CONTAINING_RECORD(NextEntry, LPCP_MESSAGE, Entry);
/* Make sure it matches */
if ((Message->Request.MessageId == MessageId) &&
(Message->Request.ClientId.UniqueThread == ClientId.UniqueThread) &&
(Message->Request.ClientId.UniqueProcess == ClientId.UniqueProcess))
{
/* Unlink and free it */
RemoveEntryList(&Message->Entry);
InitializeListHead(&Message->Entry);
LpcpFreeToPortZone(Message, 1);
break;
}
/* Go to the next entry */
NextEntry = NextEntry->Flink;
}
}
VOID
NTAPI
LpcpSaveDataInfoMessage(IN PLPCP_PORT_OBJECT Port,
[25 bug fixes]: - Implement KeReadStateThread. - Fix PspTerminateProcess to handle case where there's no threads in the process. - Fix check in PspTerminateProcess. ObClearProcessHandleTable gets called if there's a debug port, not if there's an object table. - Simplfy PspReapRoutine. - Fix PspExitThread to wait for all other threads before continuing to kill the last thread. Should fix lots of race/wait conditions. - PspExitThread should check for !DeadThread and not !Terminated before determining if it should free the TEB. Also, the DbgK handle should only be closed if the thread isn't already dead. - Fixup formatting of some code to warn less on MSVC. - Fail various APIs if acquiring rundown protection failed. - Fix Process Quantum/Priority settings. - Grant PROCESS_TERMINATE by default. - Add PROCESS_SET_INFORMATION, STANDARD_RIGHTS_ALL and PROCESS_SET_QUOTA to the default process granted access mask. - Initialize process/thread/image notification callbacks durin phase 0 Ps initialization. - The Audit Name belongs to the system process, not the idle process. - Detect more failures in phase 0 startup. - Fix various race conditions/incorrect checks in ps/security.c related to impersonation information. Also allow PspAssignPrimaryToken to be called directly with the token pointer and not only the handle. - Wrap system thread startup stub in SEH and write a SEH filter function to print out debug information when a system thread dies unexpectedly. svn path=/trunk/; revision=25504
2007-01-18 09:44:49 +00:00
IN PLPCP_MESSAGE Message,
IN ULONG LockHeld)
{
PAGED_CODE();
/* Acquire the lock */
if (!LockHeld) KeAcquireGuardedMutex(&LpcpLock);
/* Check if the port we want is the connection port */
if ((Port->Flags & LPCP_PORT_TYPE_MASK) > LPCP_UNCONNECTED_PORT)
{
/* Use it */
Port = Port->ConnectionPort;
if (!Port)
{
/* Release the lock and return */
if (!LockHeld) KeReleaseGuardedMutex(&LpcpLock);
return;
}
}
/* Link the message */
InsertTailList(&Port->LpcDataInfoChainHead, &Message->Entry);
/* Release the lock */
if (!LockHeld) KeReleaseGuardedMutex(&LpcpLock);
}
VOID
NTAPI
LpcpMoveMessage(IN PPORT_MESSAGE Destination,
IN PPORT_MESSAGE Origin,
IN PVOID Data,
IN ULONG MessageType,
IN PCLIENT_ID ClientId)
{
/* Set the Message size */
LPCTRACE((LPC_REPLY_DEBUG | LPC_SEND_DEBUG),
"Destination/Origin: %p/%p. Data: %p. Length: %lx\n",
Destination,
Origin,
Data,
Origin->u1.Length);
Destination->u1.Length = Origin->u1.Length;
/* Set the Message Type */
Destination->u2.s2.Type = !MessageType ?
Origin->u2.s2.Type : MessageType & 0xFFFF;
/* Check if we have a Client ID */
if (ClientId)
{
/* Set the Client ID */
Destination->ClientId.UniqueProcess = ClientId->UniqueProcess;
Destination->ClientId.UniqueThread = ClientId->UniqueThread;
}
else
{
/* Otherwise, copy it */
Destination->ClientId.UniqueProcess = Origin->ClientId.UniqueProcess;
Destination->ClientId.UniqueThread = Origin->ClientId.UniqueThread;
}
/* Copy the MessageId and ClientViewSize */
Destination->MessageId = Origin->MessageId;
Destination->ClientViewSize = Origin->ClientViewSize;
/* Copy the Message Data */
RtlCopyMemory(Destination + 1,
Data,
((Destination->u1.Length & 0xFFFF) + 3) &~3);
}
/* PUBLIC FUNCTIONS **********************************************************/
/*
* @unimplemented
*/
NTSTATUS
NTAPI
NtReplyPort(IN HANDLE PortHandle,
IN PPORT_MESSAGE LpcReply)
{
UNIMPLEMENTED;
return STATUS_NOT_IMPLEMENTED;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
NtReplyWaitReceivePortEx(IN HANDLE PortHandle,
OUT PVOID *PortContext OPTIONAL,
IN PPORT_MESSAGE ReplyMessage OPTIONAL,
OUT PPORT_MESSAGE ReceiveMessage,
IN PLARGE_INTEGER Timeout OPTIONAL)
{
PLPCP_PORT_OBJECT Port, ReceivePort, ConnectionPort = NULL;
KPROCESSOR_MODE PreviousMode = KeGetPreviousMode(), WaitMode = PreviousMode;
NTSTATUS Status = STATUS_SUCCESS;
PLPCP_MESSAGE Message;
PETHREAD Thread = PsGetCurrentThread(), WakeupThread;
PLPCP_CONNECTION_MESSAGE ConnectMessage;
ULONG ConnectionInfoLength;
//PORT_MESSAGE CapturedReplyMessage;
LARGE_INTEGER CapturedTimeout;
PAGED_CODE();
LPCTRACE(LPC_REPLY_DEBUG,
"Handle: %lx. Messages: %p/%p. Context: %p\n",
PortHandle,
ReplyMessage,
ReceiveMessage,
PortContext);
if (KeGetPreviousMode() == UserMode)
{
_SEH_TRY
{
if (ReplyMessage != NULL)
{
ProbeForRead(ReplyMessage, sizeof(PORT_MESSAGE), sizeof(ULONG));
/*RtlCopyMemory(&CapturedReplyMessage, ReplyMessage, sizeof(PORT_MESSAGE));
ReplyMessage = &CapturedReplyMessage;*/
}
if (Timeout != NULL)
{
ProbeForReadLargeInteger(Timeout);
RtlCopyMemory(&CapturedTimeout, Timeout, sizeof(LARGE_INTEGER));
Timeout = &CapturedTimeout;
}
if (PortContext != NULL)
ProbeForWritePointer(PortContext);
}
_SEH_EXCEPT(_SEH_ExSystemExceptionFilter)
{
DPRINT1("SEH crash [1]\n");
DbgBreakPoint();
Status = _SEH_GetExceptionCode();
}
_SEH_END;
/* Bail out if pointer was invalid */
if (!NT_SUCCESS(Status))
return Status;
}
else
{
/* If this is a system thread, then let it page out its stack */
if (Thread->SystemThread) WaitMode = UserMode;
}
/* Check if caller has a reply message */
if (ReplyMessage)
{
/* Validate its length */
if (((ULONG)ReplyMessage->u1.s1.DataLength + sizeof(PORT_MESSAGE)) >
(ULONG)ReplyMessage->u1.s1.TotalLength)
{
/* Fail */
return STATUS_INVALID_PARAMETER;
}
/* Make sure it has a valid ID */
if (!ReplyMessage->MessageId) return STATUS_INVALID_PARAMETER;
}
/* Get the Port object */
Status = ObReferenceObjectByHandle(PortHandle,
0,
LpcPortObjectType,
PreviousMode,
(PVOID*)&Port,
NULL);
if (!NT_SUCCESS(Status)) return Status;
/* Check if the caller has a reply message */
if (ReplyMessage)
{
/* Validate its length in respect to the port object */
if (((ULONG)ReplyMessage->u1.s1.TotalLength > Port->MaxMessageLength) ||
((ULONG)ReplyMessage->u1.s1.TotalLength <=
(ULONG)ReplyMessage->u1.s1.DataLength))
{
/* Too large, fail */
ObDereferenceObject(Port);
return STATUS_PORT_MESSAGE_TOO_LONG;
}
}
/* Check if this is anything but a client port */
if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CLIENT_PORT)
{
/* Check if this is the connection port */
if (Port->ConnectionPort == Port)
{
/* Use this port */
ConnectionPort = ReceivePort = Port;
ObReferenceObject(ConnectionPort);
}
else
{
/* Acquire the lock */
KeAcquireGuardedMutex(&LpcpLock);
/* Get the port */
ConnectionPort = ReceivePort = Port->ConnectionPort;
if (!ConnectionPort)
{
/* Fail */
KeReleaseGuardedMutex(&LpcpLock);
ObDereferenceObject(Port);
return STATUS_PORT_DISCONNECTED;
}
/* Release lock and reference */
ObReferenceObject(ConnectionPort);
KeReleaseGuardedMutex(&LpcpLock);
}
}
else
{
/* Otherwise, use the port itself */
ReceivePort = Port;
}
/* Check if the caller gave a reply message */
if (ReplyMessage)
{
/* Get the ETHREAD corresponding to it */
Status = PsLookupProcessThreadByCid(&ReplyMessage->ClientId,
NULL,
&WakeupThread);
if (!NT_SUCCESS(Status))
{
/* No thread found, fail */
ObDereferenceObject(Port);
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
return Status;
}
/* Allocate a message from the port zone */
Message = LpcpAllocateFromPortZone();
if (!Message)
{
/* Fail if we couldn't allocate a message */
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
ObDereferenceObject(WakeupThread);
ObDereferenceObject(Port);
return STATUS_NO_MEMORY;
}
/* Keep the lock acquired */
KeAcquireGuardedMutex(&LpcpLock);
/* Make sure this is the reply the thread is waiting for */
if ((WakeupThread->LpcReplyMessageId != ReplyMessage->MessageId) ||
((LpcpGetMessageFromThread(WakeupThread)) &&
(LpcpGetMessageType(&LpcpGetMessageFromThread(WakeupThread)->
Request) != LPC_REQUEST)))
{
/* It isn't, fail */
LpcpFreeToPortZone(Message, 3);
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
ObDereferenceObject(WakeupThread);
ObDereferenceObject(Port);
return STATUS_REPLY_MESSAGE_MISMATCH;
}
/* Copy the message */
LpcpMoveMessage(&Message->Request,
ReplyMessage,
ReplyMessage + 1,
LPC_REPLY,
NULL);
/* Reference the thread while we use it */
ObReferenceObject(WakeupThread);
Message->RepliedToThread = WakeupThread;
/* Set this as the reply message */
WakeupThread->LpcReplyMessageId = 0;
WakeupThread->LpcReplyMessage = (PVOID)Message;
/* Check if we have messages on the reply chain */
if (!(WakeupThread->LpcExitThreadCalled) &&
!(IsListEmpty(&WakeupThread->LpcReplyChain)))
{
/* Remove us from it and reinitialize it */
RemoveEntryList(&WakeupThread->LpcReplyChain);
InitializeListHead(&WakeupThread->LpcReplyChain);
}
/* Check if this is the message the thread had received */
if ((Thread->LpcReceivedMsgIdValid) &&
(Thread->LpcReceivedMessageId == ReplyMessage->MessageId))
{
/* Clear this data */
Thread->LpcReceivedMessageId = 0;
Thread->LpcReceivedMsgIdValid = FALSE;
}
/* Free any data information */
LpcpFreeDataInfoMessage(Port,
ReplyMessage->MessageId,
ReplyMessage->CallbackId,
ReplyMessage->ClientId);
/* Release the lock and release the LPC semaphore to wake up waiters */
KeReleaseGuardedMutex(&LpcpLock);
LpcpCompleteWait(&WakeupThread->LpcReplySemaphore);
/* Now we can let go of the thread */
ObDereferenceObject(WakeupThread);
}
/* Now wait for someone to reply to us */
LpcpReceiveWait(ReceivePort->MsgQueue.Semaphore, WaitMode);
if (Status != STATUS_SUCCESS) goto Cleanup;
/* Wait done, get the LPC lock */
KeAcquireGuardedMutex(&LpcpLock);
/* Check if we've received nothing */
if (IsListEmpty(&ReceivePort->MsgQueue.ReceiveHead))
{
/* Check if this was a waitable port and wake it */
if (ReceivePort->Flags & LPCP_WAITABLE_PORT)
{
/* Reset its event */
KeResetEvent(&ReceivePort->WaitEvent);
}
/* Release the lock and fail */
KeReleaseGuardedMutex(&LpcpLock);
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
ObDereferenceObject(Port);
return STATUS_UNSUCCESSFUL;
}
/* Get the message on the queue */
Message = CONTAINING_RECORD(RemoveHeadList(&ReceivePort->
MsgQueue.ReceiveHead),
LPCP_MESSAGE,
Entry);
/* Check if the queue is empty now */
if (IsListEmpty(&ReceivePort->MsgQueue.ReceiveHead))
{
/* Check if this was a waitable port */
if (ReceivePort->Flags & LPCP_WAITABLE_PORT)
{
/* Reset its event */
KeResetEvent(&ReceivePort->WaitEvent);
}
}
/* Re-initialize the message's list entry */
InitializeListHead(&Message->Entry);
/* Set this as the received message */
Thread->LpcReceivedMessageId = Message->Request.MessageId;
Thread->LpcReceivedMsgIdValid = TRUE;
_SEH_TRY
{
/* Check if this was a connection request */
if (LpcpGetMessageType(&Message->Request) == LPC_CONNECTION_REQUEST)
{
/* Get the connection message */
ConnectMessage = (PLPCP_CONNECTION_MESSAGE)(Message + 1);
LPCTRACE(LPC_REPLY_DEBUG,
"Request Messages: %p/%p\n",
Message,
ConnectMessage);
/* Get its length */
ConnectionInfoLength = Message->Request.u1.s1.DataLength -
sizeof(LPCP_CONNECTION_MESSAGE);
/* Return it as the receive message */
*ReceiveMessage = Message->Request;
/* Clear our stack variable so the message doesn't get freed */
Message = NULL;
/* Setup the receive message */
ReceiveMessage->u1.s1.TotalLength = (CSHORT)(sizeof(LPCP_MESSAGE) +
ConnectionInfoLength);
ReceiveMessage->u1.s1.DataLength = (CSHORT)ConnectionInfoLength;
RtlCopyMemory(ReceiveMessage + 1,
ConnectMessage + 1,
ConnectionInfoLength);
/* Clear the port context if the caller requested one */
if (PortContext) *PortContext = NULL;
}
else if (LpcpGetMessageType(&Message->Request) != LPC_REPLY)
{
/* Otherwise, this is a new message or event */
LPCTRACE(LPC_REPLY_DEBUG,
"Non-Reply Messages: %p/%p\n",
&Message->Request,
(&Message->Request) + 1);
/* Copy it */
LpcpMoveMessage(ReceiveMessage,
&Message->Request,
(&Message->Request) + 1,
0,
NULL);
/* Return its context */
if (PortContext) *PortContext = Message->PortContext;
/* And check if it has data information */
if (Message->Request.u2.s2.DataInfoOffset)
{
/* It does, save it, and don't free the message below */
LpcpSaveDataInfoMessage(Port, Message, 1);
Message = NULL;
}
}
else
{
/* This is a reply message, should never happen! */
ASSERT(FALSE);
}
}
_SEH_EXCEPT(_SEH_ExSystemExceptionFilter)
{
DPRINT1("SEH crash [2]\n");
DbgBreakPoint();
Status = _SEH_GetExceptionCode();
}
_SEH_END;
/* Check if we have a message pointer here */
if (Message)
{
/* Free it and release the lock */
LpcpFreeToPortZone(Message, 3);
}
else
{
/* Just release the lock */
KeReleaseGuardedMutex(&LpcpLock);
}
Cleanup:
/* All done, dereference the port and return the status */
LPCTRACE(LPC_REPLY_DEBUG,
"Port: %p. Status: %p\n",
Port,
Status);
if (ConnectionPort) ObDereferenceObject(ConnectionPort);
ObDereferenceObject(Port);
return Status;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
NtReplyWaitReceivePort(IN HANDLE PortHandle,
OUT PVOID *PortContext OPTIONAL,
IN PPORT_MESSAGE ReplyMessage OPTIONAL,
OUT PPORT_MESSAGE ReceiveMessage)
{
/* Call the newer API */
return NtReplyWaitReceivePortEx(PortHandle,
PortContext,
ReplyMessage,
ReceiveMessage,
NULL);
}
/*
* @unimplemented
*/
NTSTATUS
NTAPI
NtReplyWaitReplyPort(IN HANDLE PortHandle,
IN PPORT_MESSAGE ReplyMessage)
{
UNIMPLEMENTED;
return STATUS_NOT_IMPLEMENTED;
}
/*
* @unimplemented
*/
NTSTATUS
NTAPI
NtReadRequestData(IN HANDLE PortHandle,
IN PPORT_MESSAGE Message,
IN ULONG Index,
IN PVOID Buffer,
IN ULONG BufferLength,
OUT PULONG Returnlength)
{
UNIMPLEMENTED;
return STATUS_NOT_IMPLEMENTED;
}
/*
* @unimplemented
*/
NTSTATUS
NTAPI
NtWriteRequestData(IN HANDLE PortHandle,
IN PPORT_MESSAGE Message,
IN ULONG Index,
IN PVOID Buffer,
IN ULONG BufferLength,
OUT PULONG ReturnLength)
{
UNIMPLEMENTED;
return STATUS_NOT_IMPLEMENTED;
}
/* EOF */