reactos/subsystems/win32/win32k/include/pdevobj.h

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#ifndef __WIN32K_PDEVOBJ_H
#define __WIN32K_PDEVOBJ_H
/* PDEVOBJ flags */
#define PDEV_DISPLAY 0x00000001 /* Display device */
#define PDEV_HARDWARE_POINTER 0x00000002 /* Supports hardware cursor */
#define PDEV_SOFTWARE_POINTER 0x00000004
#define PDEV_GOTFONTS 0x00000040 /* Has font driver */
#define PDEV_PRINTER 0x00000080
#define PDEV_ALLOCATEDBRUSHES 0x00000100
#define PDEV_HTPAL_IS_DEVPAL 0x00000200
#define PDEV_DISABLED 0x00000400
#define PDEV_SYNCHRONIZE_ENABLED 0x00000800
#define PDEV_FONTDRIVER 0x00002000 /* Font device */
#define PDEV_GAMMARAMP_TABLE 0x00004000
#define PDEV_UMPD 0x00008000
#define PDEV_SHARED_DEVLOCK 0x00010000
#define PDEV_META_DEVICE 0x00020000
#define PDEV_DRIVER_PUNTED_CALL 0x00040000 /* Driver calls back to GDI engine */
#define PDEV_CLONE_DEVICE 0x00080000
/* Type definitions ***********************************************************/
typedef struct _GDIPOINTER /* should stay private to ENG? No, part of PDEVOBJ aka HDEV aka PDEV. */
{
/* private GDI pointer handling information, required for software emulation */
BOOL Enabled;
SIZEL Size;
POINTL HotSpot;
XLATEOBJ *XlateObject;
SURFACE *psurfColor;
SURFACE *psurfMask;
SURFACE *psurfSave;
/* public pointer information */
RECTL Exclude; /* required publicly for SPS_ACCEPT_EXCLUDE */
} GDIPOINTER, *PGDIPOINTER;
typedef struct _DEVMODEINFO
{
struct _DEVMODEINFO *pdmiNext;
struct _LDEVOBJ *pldev;
ULONG cbdevmode;
DEVMODEW adevmode[1];
} DEVMODEINFO, *PDEVMODEINFO;
typedef struct
{
DWORD dwFlags;
PDEVMODEW pdm;
} DEVMODEENTRY, *PDEVMODEENTRY;
typedef struct _GRAPHICS_DEVICE
{
WCHAR szNtDeviceName[CCHDEVICENAME/2];
WCHAR szWinDeviceName[CCHDEVICENAME/2];
struct _GRAPHICS_DEVICE * pNextGraphicsDevice;
struct _GRAPHICS_DEVICE * pVgaDevice;
PDEVICE_OBJECT DeviceObject;
PVOID pDeviceHandle;
DWORD hkClassDriverConfig;
DWORD StateFlags; /* See DISPLAY_DEVICE_* */
ULONG cbdevmodeInfo;
PDEVMODEINFO pdevmodeInfo;
ULONG cDevModes;
PDEVMODEENTRY pDevModeList;
LPWSTR pDiplayDrivers;
LPWSTR pwszDescription;
DWORD dwUnknown;
PVOID pUnknown;
PFILE_OBJECT FileObject;
DWORD ProtocolType;
ULONG iDefaultMode;
ULONG iCurrentMode;
} GRAPHICS_DEVICE, *PGRAPHICS_DEVICE;
typedef struct _PDEVOBJ
{
BASEOBJECT BaseObject;
struct _PDEVOBJ * ppdevNext;
LONG cPdevRefs;
LONG cPdevOpenRefs;
struct _PDEVOBJ * ppdevParent;
FLONG flFlags; // flags
// FLONG flAccelerated;
HSEMAPHORE hsemDevLock; /* Device lock. */
// HSEMAPHORE hsemPointer;
POINTL ptlPointer;
// SIZEL szlPointer;
// SPRITESTATE SpriteState;
// HFONT hlfntDefault;
// HFONT hlfntAnsiVariable;
// HFONT hlfntAnsiFixed;
HSURF ahsurf[HS_DDI_MAX];
// PUNICODE_STRING pusPrtDataFileName;
// PVOID pDevHTInfo;
// RFONT * prfntActive;
// RFONT * prfntInactive;
// ULONG cInactive;
// BYTE ajbo[0x5C];
// ULONG cDirectDrawDisableLocks;
// PVOID TypeOneInfo;
PVOID pvGammaRamp; /* Gamma ramp pointer. */
// PVOID RemoteTypeOne;
ULONG ulHorzRes;
ULONG ulVertRes;
// PFN_DrvSetPointerShape pfnDrvSetPointerShape;
// PFN_DrvMovePointer pfnDrvMovePointer;
PFN_DrvMovePointer pfnMovePointer;
// PFN_DrvSynchronize pfnDrvSynchronize;
// PFN_DrvSynchronizeSurface pfnDrvSynchronizeSurface;
// PFN_DrvSetPalette pfnDrvSetPalette;
// PFN_DrvNotify pfnDrvNotify;
// ULONG TagSig;
struct _LDEVOBJ * pldev;
DHPDEV dhpdev; /* DHPDEV for device. */
struct _PALETTE* ppalSurf; /* PEPALOBJ/PPALETTE for this device. */
DEVINFO devinfo;
GDIINFO gdiinfo;
PSURFACE pSurface; /* SURFACE for this device. */
// HANDLE hSpooler; /* Handle to spooler, if spooler dev driver. */
// PVOID pDesktopId;
PGRAPHICS_DEVICE pGraphicsDevice;
POINTL ptlOrigion;
PDEVMODEW pdmwDev; /* Ptr->DEVMODEW.dmSize + dmDriverExtra == alloc size. */
// DWORD Unknown3;
FLONG DxDd_Flags; /* DxDD active status flags. */
// LONG devAttr;
// PVOID WatchDogContext;
// ULONG WatchDogs;
union
{
DRIVER_FUNCTIONS DriverFunctions;
DRIVER_FUNCTIONS pfn;
PVOID apfn[INDEX_LAST]; // B8C 0x0598
};
/* ros specific */
ULONG DxDd_nCount;
GDIPOINTER Pointer;
/* Stuff to keep track of software cursors; win32k gdi part */
UINT SafetyRemoveLevel; /* at what level was the cursor removed?
0 for not removed */
UINT SafetyRemoveCount;
struct _EDD_DIRECTDRAW_GLOBAL * pEDDgpl;
} PDEVOBJ, *PPDEVOBJ;
/* Globals ********************************************************************/
extern PPDEVOBJ gppdevPrimary;
#define pPrimarySurface gppdevPrimary
/* Function prototypes ********************************************************/
PPDEVOBJ
NTAPI
EngpGetPDEV(PUNICODE_STRING pustrDevice);
VOID
NTAPI
PDEVOBJ_vRelease(PPDEVOBJ ppdev);
PSURFACE
NTAPI
PDEVOBJ_pSurface(
PPDEVOBJ ppdev);
VOID
NTAPI
PDEVOBJ_vGetDeviceCaps(
PPDEVOBJ ppdev,
PDEVCAPS pDevCaps);
BOOL
NTAPI
InitPDEVImpl();
BOOL
NTAPI
InitLDEVImpl();
BOOL
NTAPI
InitDeviceImpl();
PSIZEL
FASTCALL
PDEVOBJ_sizl(PPDEVOBJ, PSIZEL);
#endif /* !__WIN32K_PDEVOBJ_H */