2017-10-04 18:37:32 +00:00
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// Standard C++ dynamic memory management header
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#ifndef _NEW
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#define _NEW
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#include <cstddef>
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#include <exception>
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extern "C++" {
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class bad_alloc : public exception
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{
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public:
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bad_alloc(const char *name = "bad alloc") throw()
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: exception(name) { }
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virtual ~bad_alloc() throw() { }
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};
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namespace std
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{
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using ::bad_alloc;
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struct nothrow_t { };
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extern const nothrow_t nothrow;
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} // namespace std
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typedef void (*new_handler)();
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new_handler set_new_handler(new_handler) throw();
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void* operator new (std::size_t size, const std::nothrow_t& nothrow_constant) throw();
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inline void* operator new (std::size_t size, void* ptr) throw() { return ptr; }
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void* operator new[] (std::size_t size, const std::nothrow_t& nothrow_constant) throw();
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inline void* operator new[] (std::size_t size, void* ptr) throw() { return ptr; }
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void operator delete (void* ptr) throw ();
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void operator delete (void* ptr, const std::nothrow_t& nothrow_constant) throw();
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inline void operator delete (void* ptr, void* voidptr2) throw() { }
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void operator delete[] (void* ptr) throw ();
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void operator delete[] (void* ptr, const std::nothrow_t& nothrow_constant) throw();
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inline void operator delete[] (void* ptr, void* voidptr2) throw() { }
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} // extern "C++"
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#endif
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