reactos/dll/cpl/console/options.c

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/*
* PROJECT: ReactOS Console Configuration DLL
* LICENSE: GPL - See COPYING in the top level directory
* FILE: dll/cpl/console/options.c
* PURPOSE: Options dialog
* PROGRAMMERS: Johannes Anderwald (johannes.anderwald@reactos.org)
*/
#include "console.h"
#define NDEBUG
#include <debug.h>
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
static VOID
UpdateDialogElements(HWND hwndDlg, PCONSOLE_STATE_INFO pConInfo)
{
HWND hDlgCtrl;
/* Update cursor size */
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
if (pConInfo->CursorSize <= 25)
{
/* Small cursor */
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_SMALL_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_MEDIUM_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_LARGE_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
else if (pConInfo->CursorSize <= 50)
{
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_MEDIUM_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_SMALL_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_LARGE_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
else /* if (pConInfo->CursorSize <= 100) */
{
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_LARGE_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_SMALL_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_MEDIUM_CURSOR);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
/* Update num buffers */
hDlgCtrl = GetDlgItem(hwndDlg, IDC_UPDOWN_NUM_BUFFER);
SendMessage(hDlgCtrl, UDM_SETRANGE, 0, MAKELONG(999, 1));
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
SetDlgItemInt(hwndDlg, IDC_EDIT_NUM_BUFFER, pConInfo->NumberOfHistoryBuffers, FALSE);
/* Update buffer size */
hDlgCtrl = GetDlgItem(hwndDlg, IDC_UPDOWN_BUFFER_SIZE);
SendMessage(hDlgCtrl, UDM_SETRANGE, 0, MAKELONG(999, 1));
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
SetDlgItemInt(hwndDlg, IDC_EDIT_BUFFER_SIZE, pConInfo->HistoryBufferSize, FALSE);
/* Update discard duplicates */
CheckDlgButton(hwndDlg, IDC_CHECK_DISCARD_DUPLICATES,
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
pConInfo->HistoryNoDup ? BST_CHECKED : BST_UNCHECKED);
/* Update full/window screen */
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
if (pConInfo->FullScreen)
{
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_DISPLAY_FULL);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_DISPLAY_WINDOW);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
else
{
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_DISPLAY_WINDOW);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
hDlgCtrl = GetDlgItem(hwndDlg, IDC_RADIO_DISPLAY_FULL);
SendMessage(hDlgCtrl, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
/* Update quick edit */
CheckDlgButton(hwndDlg, IDC_CHECK_QUICK_EDIT,
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
pConInfo->QuickEdit ? BST_CHECKED : BST_UNCHECKED);
/* Update insert mode */
CheckDlgButton(hwndDlg, IDC_CHECK_INSERT_MODE,
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
pConInfo->InsertMode ? BST_CHECKED : BST_UNCHECKED);
}
INT_PTR
CALLBACK
[CONSOLE.DLL-KERNEL32-CONSRV] Fix the console properties dialog, when launching and transmitting console properties. Before, the properties dialog was directly launched by the console server (consrv), running with CSRSS (System) privileges, what constituted a security hole. Now, I create a remote thread in the running process owning the console for launching the properties dialog (thus it has only user privileges, and not System ones anymore). For that purpose, I basically took the technique described in the following paper (Cesar Cerrudo, "Story of a dumb patch", http://www.argeniss.com/research/MSBugPaper.pdf or http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf), where basically the console server shares the console properties via a shared memory section with the console properties dialog dll. The address of the thread which launches the dialog in the context of the console app is given to the console server the same way as we do for the control handler (called e.g. when you press Ctrl-C, etc...) Of course this is quite hackish, because you have the GUI interface split between the console server and the console properties dialog dll. Something far more elegant would be to put all the GUI thingie into a dedicated dll or exe, running with the same privileges as the console program itself (a kind of console -- or terminal -- emulator). [CONSOLE.DLL] Fix retriving / setting colors.c and other things. [CONSRV.DLL] - Fix retrieving / setting console properties from the registry (via the HKCU\Console\* keys), via the shell shortcuts (not totally done at the moment, because somebody has to implement properly that thing : http://msdn.microsoft.com/en-us/library/windows/desktop/bb773359(v=vs.85).aspx (NT_CONSOLE_PROPS structure stored as a shortcut data block) (at application launching time), and via the console properties dialog. - Few DPRINTs removed. svn path=/branches/ros-csrss/; revision=58415
2013-03-03 15:35:12 +00:00
OptionsProc(HWND hwndDlg,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
UpdateDialogElements(hwndDlg, ConInfo);
return TRUE;
}
case WM_NOTIFY:
{
LPNMUPDOWN lpnmud = (LPNMUPDOWN)lParam;
LPPSHNOTIFY lppsn = (LPPSHNOTIFY)lParam;
if (lppsn->hdr.code == UDN_DELTAPOS)
{
if (lppsn->hdr.idFrom == IDC_UPDOWN_BUFFER_SIZE)
{
lpnmud->iPos = min(max(lpnmud->iPos + lpnmud->iDelta, 1), 999);
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->HistoryBufferSize = lpnmud->iPos;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
}
else if (lppsn->hdr.idFrom == IDC_UPDOWN_NUM_BUFFER)
{
lpnmud->iPos = min(max(lpnmud->iPos + lpnmud->iDelta, 1), 999);
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->NumberOfHistoryBuffers = lpnmud->iPos;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
}
}
else if (lppsn->hdr.code == PSN_APPLY)
{
ApplyConsoleInfo(hwndDlg);
return TRUE;
}
break;
}
case WM_COMMAND:
{
LRESULT lResult;
switch (LOWORD(wParam))
{
case IDC_RADIO_SMALL_CURSOR:
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->CursorSize = 25;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_RADIO_MEDIUM_CURSOR:
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->CursorSize = 50;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_RADIO_LARGE_CURSOR:
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->CursorSize = 100;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_RADIO_DISPLAY_WINDOW:
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->FullScreen = FALSE;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_RADIO_DISPLAY_FULL:
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->FullScreen = TRUE;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_CHECK_QUICK_EDIT:
{
lResult = SendMessage((HWND)lParam, BM_GETCHECK, 0, 0);
if (lResult == BST_CHECKED)
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->QuickEdit = FALSE;
SendMessage((HWND)lParam, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
else if (lResult == BST_UNCHECKED)
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->QuickEdit = TRUE;
SendMessage((HWND)lParam, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
}
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_CHECK_INSERT_MODE:
{
lResult = SendMessage((HWND)lParam, BM_GETCHECK, 0, 0);
if (lResult == BST_CHECKED)
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->InsertMode = FALSE;
SendMessage((HWND)lParam, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
else if (lResult == BST_UNCHECKED)
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->InsertMode = TRUE;
SendMessage((HWND)lParam, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
}
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_CHECK_DISCARD_DUPLICATES:
{
lResult = SendMessage((HWND)lParam, BM_GETCHECK, 0, 0);
if (lResult == BST_CHECKED)
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->HistoryNoDup = FALSE;
SendMessage((HWND)lParam, BM_SETCHECK, (WPARAM)BST_UNCHECKED, 0);
}
else if (lResult == BST_UNCHECKED)
{
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->HistoryNoDup = TRUE;
SendMessage((HWND)lParam, BM_SETCHECK, (WPARAM)BST_CHECKED, 0);
}
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
break;
}
case IDC_EDIT_BUFFER_SIZE:
{
if (HIWORD(wParam) == EN_KILLFOCUS)
{
DWORD sizeBuff;
sizeBuff = GetDlgItemInt(hwndDlg, IDC_EDIT_BUFFER_SIZE, NULL, FALSE);
sizeBuff = min(max(sizeBuff, 1), 999);
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->HistoryBufferSize = sizeBuff;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
}
break;
}
case IDC_EDIT_NUM_BUFFER:
{
if (HIWORD(wParam) == EN_KILLFOCUS)
{
DWORD numBuff;
numBuff = GetDlgItemInt(hwndDlg, IDC_EDIT_NUM_BUFFER, NULL, FALSE);
numBuff = min(max(numBuff, 1), 999);
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
ConInfo->NumberOfHistoryBuffers = numBuff;
PropSheet_Changed(GetParent(hwndDlg), hwndDlg);
}
break;
}
default:
break;
}
break;
}
default:
break;
}
return FALSE;
}