reactos/base/services/telnetd/telnetd.h

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C
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#pragma once
#define _CRT_SECURE_NO_WARNINGS
#define WIN32_NO_STATUS
#include <stdio.h>
#include <stdlib.h>
#include <windef.h>
#include <winbase.h>
#include <wincon.h>
#define _INC_WINDOWS
#include <winsock2.h>
#include <strsafe.h>
/*
** macro definitions
*/
#define TELNET_PORT (23)
#define BUFSIZE (4096)
#define USERID_SIZE (64)
#define CTRLC (3)
#define BS (8)
#define CR (13)
#define LF (10)
#define DEL (127)
#define IAC "\xff"
#define DONT "\xfe"
#define WONT "\xfc"
#define WILL "\xfb"
#define DO "\xfd"
#define SB "\xfa"
#define SE "\xf0"
#define ECHO "\x01"
#define SUPPRESS_GO_AHEAD "\x03"
#define TERMINAL_TYPE "\x18"
#define NAWS "\x1f"
#define LINEMODE "\x22"
#define NEWENVIRON "\x27"
#define MODE "\x01"
#define HANDSHAKE_TIMEOUT (3)
/*
** types
*/
typedef struct client_s
{
char userID[USERID_SIZE];
int socket;
BOOLEAN bTerminate;
BOOLEAN bReadFromPipe;
BOOLEAN bWriteToPipe;
HANDLE hProcess;
DWORD dwProcessId;
HANDLE hChildStdinWr;
HANDLE hChildStdoutRd;
} client_t;
typedef enum
{
NoEcho = 0,
Echo = 1,
Password = 2
} EchoMode;
/*
** Forward function declarations
*/
static BOOL WINAPI Cleanup(DWORD dwControlType);
static void WaitForConnect(void);
static BOOLEAN StartSocketInterface(void);
static void CreateSocket(void);
static void UserLogin(int client_socket);
static DWORD WINAPI UserLoginThread(LPVOID);
static int DoTelnetHandshake(int sock);
static int ReceiveLine(int sock, char *buffer, int len, EchoMode echo);
static void RunShell(client_t *client);
//static BOOL CreateChildProcess(const char *);
static DWORD WINAPI MonitorChildThread(LPVOID);
static DWORD WINAPI WriteToPipeThread(LPVOID);
static DWORD WINAPI ReadFromPipeThread(LPVOID);
static void TerminateShell(client_t *client);
static VOID ErrorExit(LPTSTR);
int kickoff_telnetd(void);