#include <windows.h>

typedef enum _EXCEPTION_DISPOSITION {
    ExceptionContinueExecution,
    ExceptionContinueSearch,
    ExceptionNestedException,
    ExceptionCollidedUnwind
} EXCEPTION_DISPOSITION;


EXCEPTION_DISPOSITION
_except_handler2(
struct _EXCEPTION_RECORD *ExceptionRecord,
void *Frame,
struct _CONTEXT *ContextRecord,
void *DispatcherContext)
{
	printf("excpetion handler\n");
}