/* $Id$
 *
 * COPYRIGHT:            See COPYING in the top level directory
 * PROJECT:              ReactOS DirectX
 * FILE:                 ddraw/surface/callbacks_surf_hel.c
 * PURPOSE:              HEL Callbacks For Surface APIs
 * PROGRAMMER:           Magnus Olsen
 *
 */

#include "rosdraw.h"

DWORD CALLBACK HelDdSurfAddAttachedSurface(LPDDHAL_ADDATTACHEDSURFACEDATA lpDestroySurface)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfBlt(LPDDHAL_BLTDATA lpBltData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfDestroySurface(LPDDHAL_DESTROYSURFACEDATA lpDestroySurfaceData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfFlip(LPDDHAL_FLIPDATA lpFlipData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfGetBltStatus(LPDDHAL_GETBLTSTATUSDATA lpGetBltStatusData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfGetFlipStatus(LPDDHAL_GETFLIPSTATUSDATA lpGetFlipStatusData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfLock(LPDDHAL_LOCKDATA lpLockData)
{
    DX_STUB;
}


DWORD CALLBACK HelDdSurfreserved4(DWORD *lpPtr)
{
    /*
       This api is not doucment by MS So I leave it
       as stub.
     */

    DX_STUB;
}

DWORD CALLBACK HelDdSurfSetClipList(LPDDHAL_SETCLIPLISTDATA lpSetClipListData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfSetColorKey(LPDDHAL_SETCOLORKEYDATA lpSetColorKeyData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfSetOverlayPosition(LPDDHAL_SETOVERLAYPOSITIONDATA lpSetOverlayPositionData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfSetPalette(LPDDHAL_SETPALETTEDATA lpSetPaletteData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfUnlock(LPDDHAL_UNLOCKDATA lpUnLockData)
{
    DX_STUB;
}

DWORD CALLBACK HelDdSurfUpdateOverlay(LPDDHAL_UPDATEOVERLAYDATA lpUpDateOveryLayData)
{
    DX_STUB;
}

