Update 'HelixuAddons.sk'
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1 changed files with 22 additions and 6 deletions
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@ -108,22 +108,28 @@ on join:
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if player has permission "helixu.staffchat":
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if player has permission "helixu.staffchat":
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loop all players:
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loop all players:
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loop-player has permission "helixu.staffchat":
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loop-player has permission "helixu.staffchat":
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send "&b[STAFF] &e%player's prefix%%player's name% &ejoined." to loop-player
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send "&b[STAFF] &e%first 2 characters of coloured player's prefix%%player's name% &ejoined." to loop-player
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on quit:
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on quit:
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if player has permission "helixu.staffchat":
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if player has permission "helixu.staffchat":
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loop all players:
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loop all players:
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loop-player has permission "helixu.staffchat":
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loop-player has permission "helixu.staffchat":
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send "&b[STAFF] &e%player's prefix%%player's name% &eleft." to loop-player
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send "&b[STAFF] &e%first 2 characters of coloured player's prefix%%player's name% &eleft." to loop-player
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command /o [<text>]:
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command /o [<text>]:
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aliases: /staffchat
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aliases: /staffchat
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permission: helixu.staffchat
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permission: helixu.staffchat
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trigger:
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trigger:
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loop all players:
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if sender is console:
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if loop-player has permission "helixu.staffchat":
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loop all players:
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send "&b[STAFF] %player's prefix%%player's name%&f: %arg-1%" to loop-player
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if loop-player has permission "helixu.staffchat":
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send "&b[STAFF] %player's prefix%%player's name%&f: %arg-1%" to console
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send "&b[STAFF] &cCONSOLE&f: &c%arg-1%" to loop-player
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send "&b[STAFF] &cCONSOLE&f: &c%arg-1%" to console
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if sender is not console:
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loop all players:
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if loop-player has permission "helixu.staffchat":
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send "&b[STAFF] %player's prefix%%player's name%&f: %arg-1%" to loop-player
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send "&b[STAFF] %player's prefix%%player's name%&f: %arg-1%" to console
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command /push [<player>]:
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command /push [<player>]:
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permission: helixu.push
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permission: helixu.push
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@ -195,3 +201,13 @@ on server ping:
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stop
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stop
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if {mm} is not set:
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if {mm} is not set:
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set motd to "&cLads Factions &6| &dDaewoo Espero nation"
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set motd to "&cLads Factions &6| &dDaewoo Espero nation"
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command /csay [<text>]:
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trigger:
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if sender is console:
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if arg-1 is not set:
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send "&cYou cannot send an empty message!"
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if arg-1 is set:
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broadcast "&cCONSOLE &f» &c%arg-1%"
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if sender is not console:
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send "&cYou are not console!" to player
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